Color Model HSV
Color_Model_HSV is a basic example plugin. This wiki page is intended as a walkthrough of the code in order to help you better understand the SDK.
When installed, this plugin adds a color model that enables picking colors using hue, saturation, and value color components.
The HSV color model.
Contents
Code Walkthrough
Class Declarations
This function allows the plugin to write to the log through by inheriting from the CLxLuxologyLogMessage class.
extern const char* SERVER_HSV_COLOR_MODEL;
class CHSVColorModelLog : public CLxLuxologyLogMessage { public: CHSVColorModelLog () : CLxLuxologyLogMessage (SERVER_HSV_COLOR_MODEL) { } const char * GetFormat () { return "HSV Color Model"; } };
These functions are basic commands that perform certain actions in running/setting up the color model. They have the general functions for the basic command class(Cmd_Flags, Enable, Notifier, Execute, and Query).
class CHueAsWheelHSVColorModelCommand : public CLxBasicCommand { public: CHueAsWheelHSVColorModelCommand (); virtual ~CHueAsWheelHSVColorModelCommand () {} int basic_CmdFlags () LXx_OVERRIDE; bool basic_Notifier (int index, std::string &name, std::string &args) LXx_OVERRIDE; bool basic_Enable (CLxUser_Message &msg) LXx_OVERRIDE; void cmd_Execute (unsigned int flags) LXx_OVERRIDE; LxResult cmd_Query (unsigned int index, ILxUnknownID vaQuery) LXx_OVERRIDE; }; class CWheelHSVColorModelCommand : public CLxBasicCommand { public: CWheelHSVColorModelCommand (); virtual ~CWheelHSVColorModelCommand () {} int basic_CmdFlags () LXx_OVERRIDE; bool basic_Notifier (int index, std::string &name, std::string &args) LXx_OVERRIDE; bool basic_Enable (CLxUser_Message &msg) LXx_OVERRIDE; void cmd_Execute (unsigned int flags) LXx_OVERRIDE; LxResult cmd_Query (unsigned int index, ILxUnknownID vaQuery) LXx_OVERRIDE; void atrui_UIHints (unsigned int index, CLxUser_UIHints &hints) LXx_OVERRIDE; }; class CRuleHSVColorModelCommand : public CLxBasicCommand { public: CRuleHSVColorModelCommand (); virtual ~CRuleHSVColorModelCommand () {} int basic_CmdFlags () LXx_OVERRIDE; bool basic_Notifier (int index, std::string &name, std::string &args) LXx_OVERRIDE; bool basic_Enable (CLxUser_Message &msg) LXx_OVERRIDE; void cmd_Execute (unsigned int flags) LXx_OVERRIDE; LxResult cmd_Query (unsigned int index, ILxUnknownID vaQuery) LXx_OVERRIDE; void atrui_UIHints (unsigned int index, CLxUser_UIHints &hints) LXx_OVERRIDE; }; class CRuleAdjustHSVColorModelCommand : public CLxBasicCommand { public: CRuleAdjustHSVColorModelCommand (); virtual ~CRuleAdjustHSVColorModelCommand () {} int basic_CmdFlags () LXx_OVERRIDE; bool basic_Notifier (int index, std::string &name, std::string &args) LXx_OVERRIDE; bool basic_Enable (CLxUser_Message &msg) LXx_OVERRIDE; void cmd_Execute (unsigned int flags) LXx_OVERRIDE; LxResult cmd_Query (unsigned int index, ILxUnknownID vaQuery) LXx_OVERRIDE; void atrui_UIHints (unsigned int index, CLxUser_UIHints &hints) LXx_OVERRIDE; }; class CLevelsHSVColorModelCommand : public CLxBasicCommand { public: CLevelsHSVColorModelCommand (); virtual ~CLevelsHSVColorModelCommand () {} int basic_CmdFlags () LXx_OVERRIDE; bool basic_Notifier (int index, std::string &name, std::string &args) LXx_OVERRIDE; bool basic_Enable (CLxUser_Message &msg) LXx_OVERRIDE; void cmd_Execute (unsigned int flags) LXx_OVERRIDE; LxResult cmd_Query (unsigned int index, ILxUnknownID vaQuery) LXx_OVERRIDE; void atrui_UIHints (unsigned int index, CLxUser_UIHints &hints) LXx_OVERRIDE; }; class CSaveAsPresetsHSVColorModelCommand : public CLxBasicCommand { public: CSaveAsPresetsHSVColorModelCommand (); virtual ~CSaveAsPresetsHSVColorModelCommand () {} int basic_CmdFlags () LXx_OVERRIDE; bool basic_Notifier (int index, std::string &name, std::string &args) LXx_OVERRIDE; bool basic_Enable (CLxUser_Message &msg) LXx_OVERRIDE; void cmd_Execute (unsigned int flags) LXx_OVERRIDE; LxResult cmd_Query (unsigned int index, ILxUnknownID vaQuery) LXx_OVERRIDE; void atrui_UIHints (unsigned int index, CLxUser_UIHints &hints) LXx_OVERRIDE; };
This function is a notifier which goes off when changes to the color model occur.
class CHSVColorModelNotifier : public CLxCommandNotifier { public: CHSVColorModelNotifier (); virtual ~CHSVColorModelNotifier () {} virtual void cn_Parse (std::string &args); virtual unsigned int cn_Flags (int code); };
This code block is an enumerated type that set the values corresponding to the different type of wheels.
enum { HSV_WHEEL_RGB, // Red, green, and blue is triadic. HSV_WHEEL_RYB // Red, yellow, and blue is triadic. };
This code black is an enumerated type that set the values corresponding to the rules related to building swatches.
enum {
HSV_RULE_SOLO, // Just the selected color. HSV_RULE_COMPLEMENTARY, // Selected color and its opposite. HSV_RULE_ANALOGOUS, // Adjacent colors. HSV_RULE_TRIADIC, // Three colors at 120 degree stops. HSV_RULE_TETRADIC, // Four colors at 45 degree stops. HSV_RULE_COMPOUND, // Five colors at 30 and 45 degree stops. HSV_RULE_TINTS, // Tinted variations. HSV_RULE_SHADES // Shaded variations.
};
This is the main function from which the color model will be built. It inherits from CLxImpl_ColorModel because it has the functions we need in order to create our color model, which we want the CHSVColorModel to create. Inside the class the functions with the colm prefix perform changes on the color model(the change is usually explained by the rest of the name. The functions without any special prefix either create the name of their function or query a value with its name. The rest of the functions have the Build prefix and build a certain type of swatch made obvious by the rest of the name.
class CHSVColorModel : public CLxImpl_ColorModel { CHSVColorModelLog m_log; ILxUnknownID rangeWorker; public: static LXtTagInfoDesc descInfo[]; CLxPolymorph<CHSVColorModelThreadRangeWorker> range_factory; CHSVColorModel (); virtual ~CHSVColorModel (); virtual int colm_NumComponents (void) LXx_OVERRIDE; virtual LxResult colm_ComponentType ( unsigned componentIndex, const char **type) LXx_OVERRIDE; virtual LxResult colm_ComponentRange ( unsigned componentIndex, float *minValue, float *maxValue) LXx_OVERRIDE; virtual LxResult colm_ToRGB ( const float *hsv, float *rgb) LXx_OVERRIDE; virtual LxResult colm_FromRGB ( const float *rgb, float *hsv) LXx_OVERRIDE; virtual LxResult colm_DrawSlice ( ILxUnknownID image, unsigned xAxis, unsigned yAxis, const float *vec) LXx_OVERRIDE; virtual LxResult colm_DrawSliceMarker ( ILxUnknownID image, unsigned xAxis, unsigned yAxis, const float *downVec, const float *hsv) LXx_OVERRIDE; virtual LxResult colm_CanSliceBeReused ( unsigned xAxis, unsigned yAxis, const float *oldVec, const float *newVec) LXx_OVERRIDE; virtual LxResult colm_ToSlicePos ( unsigned xAxis, unsigned yAxis, unsigned imgW, unsigned imgH, const float *hsv, unsigned *imgX, unsigned *imgY) LXx_OVERRIDE; virtual LxResult colm_FromSlicePos ( unsigned xAxis, unsigned yAxis, unsigned imgW, unsigned imgH, unsigned imgX, unsigned imgY, float *downVec, float *hsv) LXx_OVERRIDE; virtual LxResult colm_StripBaseVector ( unsigned axis, int dynamic, float *hsv) LXx_OVERRIDE; static bool HueAxisOnStrip (); static bool HueAsWheel (); static unsigned Wheel (); static unsigned Rule (); static float RuleAdjust (); static float PresetRuleAdjust (); static unsigned Levels (); static unsigned SwatchCount (); static void BuildSwatches ( const HSVColor &baseColor, std::vector<HSVColor> &swatchColors, unsigned &baseColorIndex); private: static void BuildComplementarySwatches ( const HSVColor &baseColor, std::vector<HSVColor> &swatchColors, unsigned &baseColorIndex); static void BuildAnalogousSwatches ( const HSVColor &baseColor, std::vector<HSVColor> &swatchColors, unsigned &baseColorIndex); static void BuildTriadicSwatches ( const HSVColor &baseColor, std::vector<HSVColor> &swatchColors, unsigned &baseColorIndex); static void BuildTetradicSwatches ( const HSVColor &baseColor, std::vector<HSVColor> &swatchColors, unsigned &baseColorIndex); static void BuildCompoundSwatches ( const HSVColor &baseColor, std::vector<HSVColor> &swatchColors, unsigned &baseColorIndex); static void BuildTintsSwatches ( const HSVColor &baseColor, std::vector<HSVColor> &swatchColors, unsigned &baseColorIndex); static void BuildShadesSwatches ( const HSVColor &baseColor, std::vector<HSVColor> &swatchColors, unsigned &baseColorIndex); CLxUser_Image primary_marker; CLxUser_Image secondary_marker; };
Initialization
This function initializes each server, or in other words tells Modo that this plugin will be adding certain features.
void initialize () { // Color Model server. LXx_ADD_SERVER (ColorModel, CHSVColorModel, SERVER_HSV_COLOR_MODEL); CLxGenericPolymorph *srv; // Hue As Wheel command. srv = new CLxPolymorph<CHueAsWheelHSVColorModelCommand>; srv->AddInterface (new CLxIfc_Command <CHueAsWheelHSVColorModelCommand>); srv->AddInterface (new CLxIfc_Attributes<CHueAsWheelHSVColorModelCommand>); thisModule.AddServer ("color.hsvHueAsWheel", srv); // Wheel command. srv = new CLxPolymorph<CWheelHSVColorModelCommand>; srv->AddInterface (new CLxIfc_Command <CWheelHSVColorModelCommand>); srv->AddInterface (new CLxIfc_Attributes<CWheelHSVColorModelCommand>); srv->AddInterface (new CLxIfc_AttributesUI<CWheelHSVColorModelCommand>); thisModule.AddServer ("color.hsvWheel", srv); // Rule command. srv = new CLxPolymorph<CRuleHSVColorModelCommand>; srv->AddInterface (new CLxIfc_Command <CRuleHSVColorModelCommand>); srv->AddInterface (new CLxIfc_Attributes<CRuleHSVColorModelCommand>); srv->AddInterface (new CLxIfc_AttributesUI<CRuleHSVColorModelCommand>); thisModule.AddServer ("color.hsvRule", srv); // Rule Adjust command. srv = new CLxPolymorph<CRuleAdjustHSVColorModelCommand>; srv->AddInterface (new CLxIfc_Command <CRuleAdjustHSVColorModelCommand>); srv->AddInterface (new CLxIfc_Attributes<CRuleAdjustHSVColorModelCommand>); srv->AddInterface (new CLxIfc_AttributesUI<CRuleAdjustHSVColorModelCommand>); thisModule.AddServer ("color.hsvRuleAdjust", srv); // Levels command. srv = new CLxPolymorph<CLevelsHSVColorModelCommand>; srv->AddInterface (new CLxIfc_Command <CLevelsHSVColorModelCommand>); srv->AddInterface (new CLxIfc_Attributes<CLevelsHSVColorModelCommand>); srv->AddInterface (new CLxIfc_AttributesUI<CLevelsHSVColorModelCommand>); thisModule.AddServer ("color.hsvLevels", srv); // Save as Presets command. srv = new CLxPolymorph<CSaveAsPresetsHSVColorModelCommand>; srv->AddInterface (new CLxIfc_Command <CSaveAsPresetsHSVColorModelCommand>); srv->AddInterface (new CLxIfc_Attributes<CSaveAsPresetsHSVColorModelCommand>); srv->AddInterface (new CLxIfc_AttributesUI<CSaveAsPresetsHSVColorModelCommand>); thisModule.AddServer ("color.hsvSaveAsPresets", srv); // Notifier. srv = new CLxPolymorph<CHSVColorModelNotifier>; srv->AddInterface (new CLxIfc_Notifier<CHSVColorModelNotifier>); thisModule.AddServer (HSV_COLOR_MODEL_NOTIFIER, srv); }
This function cleans up the persistent data
void cleanup () { if (persist) { delete persist; } }
Helper Functions
These are conversion utilities that will be used later on in implementing the class functions.
string IntegerToString ( unsigned value, unsigned padding = 0, bool asHexadecimal = false, bool withHexPrefix = false) { ostrstream os; string result; if (asHexadecimal) { os << hex; } if (padding) { unsigned padThreshold = static_cast<unsigned>(powf( 10, static_cast<float>(padding))); while ((value < padThreshold)) { os << 0; padThreshold /= 10; if (padThreshold == 1) { break; } } } os << value << ends; if (asHexadecimal && withHexPrefix) { result = string("0x"); } result += os.str (); return result; } const float PI = 3.1415926535897932384626433832795f; const float TWO_PI = PI * 2.0f; // 360 degrees const float TWO_PI_OVER_THREE = TWO_PI / 3.0f; // 120 degrees const float HALF_PI = PI * 0.5f; // 90 degrees const float THIRD_PI = PI / 3.0f; // 60 degrees const float SIXTH_PI = PI / 6.0f; // 30 degrees const float QUARTER_PI = PI * 0.25f; // 45 degrees #define _R rgb[0] #define _G rgb[1] #define _B rgb[2] #define _H hsv[0] #define _S hsv[1] #define _V hsv[2] /* * rgb in [0, 1]; h in [0, TWO_PI], s and v in [0, 1] */ static void RGB2HSV ( const float *rgb, float *hsv) { float min, max, delta; min = LXxMIN (LXxMIN (_R, _G), _B); max = LXxMAX (LXxMAX (_R, _G), _B); delta = max - min; _V = max; if (max) { _S = delta / max; if (delta) { if (_R == max) { _H = (_G - _B) / delta; // between yellow and magenta } else if (_G == max) { _H = (_B - _R) / delta + 2.0f; // between cyan and yellow } else { _H = (_R - _G) / delta + 4.0f; // between magenta and cyan } } else { _H = 0; } _H *= (float) (PI / 3.0f); if (_H < 0) { _H += (float) TWO_PI; } } else { _S = 0.0; _H = 0.0; // black: hue undefined, so make it red } } /* * rgb in [0, 1]; h in [0, TWO_PI], s and v in [0, 1] */ static void HSV2RGB ( const float *hsv, float *rgb) { float h, f, p, q, t; int i; if (_S < FLT_EPSILON) { _R = _G = _B = _V; // grey return; } h = _H; if (h == TWO_PI) { h = 0; } f = (float)(_H / THIRD_PI); // f now in [0, 6] i = static_cast<int>(floor (f)); // sector 0 to 5 f = f - i; // factorial part of Hue p = _V * (1.0f - _S); q = _V * (1.0f - _S * f); t = _V * (1.0f - _S * (1.0f - f)); switch (i) { case 0: _R = _V; _G = t; _B = p; break; case 1: _R = q; _G = _V; _B = p; break; case 2: _R = p; _G = _V; _B = t; break; case 3: _R = p; _G = q; _B = _V; break; case 4: _R = t; _G = p; _B = _V; break; default: _R = _V; _G = p; _B = q; break; } }
These are utilities that retrieve the values in certain argument indeces.
const unsigned MAX_COMMAND_VALUE_LEN = 256; static string QueryCommandString (const char *cmdName, const char *argName) { string value; char textChars[MAX_COMMAND_VALUE_LEN]; CLxCommandQuery cmdValue (cmdName); if (cmdValue.Query (0)) { const char *valueChars = cmdValue.GetString ( textChars, MAX_COMMAND_VALUE_LEN); value = string(valueChars); } return value; } static int QueryCommandInt (const char *cmdName, int defaultValue = 0) { int value; CLxCommandQuery cmdValue (cmdName); if (cmdValue.Query (0)) { value = cmdValue.GetInt (); } else { value = defaultValue; } return value; } static double QueryCommandFloat (const char *cmdName, double defaultValue = 0.0) { double value; CLxCommandQuery cmdValue (cmdName); if (cmdValue.Query (0)) { value = cmdValue.GetFloat (); } else { value = defaultValue; } return value; }
This function takes a string and executes a command with a name that matches that string.
ExecuteCommand (const char *cmdName) { CLxUser_CommandService svc; CLxLoc_Command updateColorCmd; if (svc.NewCommand (updateColorCmd, cmdName)) { updateColorCmd.Execute (0); } }
This code block is a set of helper functions that Query a series of color.value commands, to retrieve the selected base color's component values, from which the rule-based color swatches will be built and Execute the color.presetSaveWithModel commmand, to generate a preset for the given swatch. These are then used for the cmd_Execute of CSaveAsPresetsHSVColorModelCommand
static bool QueryColorValueCmd ( HSVColor &baseColor) { bool foundValues = false; for (unsigned index = 0; index < 3; ++index) { bool foundValue = false; CLxCommandQuery colorValueQuery("color.value"); CLxUser_Attributes &arg(colorValueQuery.Arguments ()); /* * Look up the argument indices. */ int modelNameArgIndex = arg.FindIndex ("model"); int componentArgIndex = arg.FindIndex ("component"); int valueArgIndex = arg.FindIndex ("value"); /* * Set the color model name argument. */ if (arg.Set (modelNameArgIndex, SERVER_HSV_COLOR_MODEL) && arg.Set (componentArgIndex, static_cast<int>(index))) { if (colorValueQuery.Query (valueArgIndex)) { baseColor.vec[index] = static_cast<float>( colorValueQuery.GetFloat ()); foundValue = true; } } foundValues = foundValue; if (!foundValue) { break; } } return foundValues; } static bool QueryPBViewPathCmd ( string &path) { bool foundValue = false; CLxCommandQuery pathQuery("pbview.currentPath"); CLxUser_Attributes &arg(pathQuery.Arguments ()); int argIndex = arg.FindIndex ("path"); if (pathQuery.Query (argIndex)) { pathQuery.GetString (path); foundValue = !path.empty (); } return foundValue; } /* * Execute the color.presetSaveWithModel commmand, * to generate a preset for the given swatch. */ static void ExecuteHSVPresetSaveWithModelCmd ( const HSVColor &hsvColor, unsigned swatchIndex, string &swatchPath) { CLxUser_CommandService cmdSvc; CLxLoc_Command presetSaveWithModelCmd; if (cmdSvc.NewCommand (presetSaveWithModelCmd, "color.presetSaveWithModel")) { CLxUser_Attributes arg; arg.set (presetSaveWithModelCmd); /* * Generate unique file names for successive * calls, by scanning for unique indices. */ bool uniqueFileName; const char* BASE_COLOR_FILE_NAME = "color"; const char* LXsCOLOR_PRESET_FILE_EXTENSION = ".lxc"; const unsigned FILE_NAME_PADDING = 7; const unsigned maxIndex = static_cast<unsigned>(powf ( 10, static_cast<float>(FILE_NAME_PADDING))); string fullPath; for (unsigned index = swatchIndex; index <= maxIndex; ++index) { /* * File names are formatted as "color00001.lxc". */ string fileName = string(BASE_COLOR_FILE_NAME) + IntegerToString( index, FILE_NAME_PADDING) + string(LXsCOLOR_PRESET_FILE_EXTENSION); /* * Concatenate the generated file name to the path. */ CLxUser_FileService fileSvc; LxResult result = fileSvc.ComposePath ( fullPath, fileName, swatchPath); if (LXx_OK (result)) { /* * Test if the file path is unique. */ int fileType; result = fileSvc.TestFileType ( fullPath, &fileType); uniqueFileName = LXx_OK (result) && (fileType == LXiFILETYPE_NONE); if (uniqueFileName) { break; } } } if (uniqueFileName) { /* * Look up the argument indices and set their values. */ int filepathArgIndex = arg.FindIndex ("path"); int modelNameArgIndex = arg.FindIndex ("modelName"); int c0ArgIndex = arg.FindIndex ("c0"); int c1ArgIndex = arg.FindIndex ("c1"); int c2ArgIndex = arg.FindIndex ("c2"); if ((filepathArgIndex != -1) && (modelNameArgIndex != -1) && (c0ArgIndex != -1) && (c1ArgIndex != -1) && (c2ArgIndex != -1)) { if (arg.Set (filepathArgIndex, fullPath.c_str ()) && arg.Set (modelNameArgIndex, SERVER_HSV_COLOR_MODEL)) { /* * Tell the command to set up * the data types for its * variable arguments. */ if (LXx_OK (presetSaveWithModelCmd.ArgSetDatatypes ())) { /* * Set the color component values. */ if (arg.Set (c0ArgIndex, hsvColor.vec[0]) && arg.Set (c1ArgIndex, hsvColor.vec[1]) && arg.Set (c2ArgIndex, hsvColor.vec[2])) { presetSaveWithModelCmd.Execute (0); } } } } } } }
This function resizes wheel and rule swatches.
static void ResizeWheelAndRuleSwatches ( unsigned sliceWidth, unsigned sliceHeight, Metrics &metrics) { metrics.slice_width = static_cast<float>(sliceWidth); metrics.slice_height = static_cast<float>(sliceHeight); metrics.wheel_aspect = (metrics.slice_width > metrics.slice_height) ? WHEEL_ASPECT_HORIZONTAL : WHEEL_ASPECT_VERTICAL; unsigned swatchCount = CHSVColorModel::SwatchCount (); if (swatchCount > 1) { if (metrics.wheel_aspect == WHEEL_ASPECT_HORIZONTAL) { float minSwatchWidth = metrics.slice_width * MINIMUM_SWATCH_SIZE; metrics.swatch_width = LXxMAX ( minSwatchWidth, metrics.slice_width - metrics.slice_height); metrics.swatch_height = metrics.slice_height / swatchCount; metrics.wheel_back_width = metrics.slice_width - metrics.swatch_width; metrics.wheel_back_height = metrics.slice_height; } else { float minSwatchHeight = metrics.slice_height * MINIMUM_SWATCH_SIZE; metrics.swatch_height = LXxMAX ( minSwatchHeight, metrics.slice_height - metrics.slice_width); metrics.swatch_width = metrics.slice_width / swatchCount; metrics.wheel_back_width = metrics.slice_width; metrics.wheel_back_height = metrics.slice_height - metrics.swatch_height; } } else { metrics.swatch_width = 0; metrics.swatch_height = 0; metrics.wheel_back_width = metrics.slice_width; metrics.wheel_back_height = metrics.slice_height; } if (metrics.wheel_back_width < metrics.wheel_back_height) { metrics.wheel_radius = metrics.wheel_back_width * 0.5f; } else { metrics.wheel_radius = metrics.wheel_back_height * 0.5f; } metrics.wheel_radius -= HUE_WHEEL_MARGIN; metrics.wheel_centerX = metrics.wheel_back_width * 0.5f; metrics.wheel_centerY = metrics.wheel_back_height * 0.5f; }
This function returns whether or not the given image (X, Y) coordinates are tracking within a swatch.
static bool TrackSwatch ( Metrics &metrics, unsigned xAxis, unsigned yAxis, unsigned imageWidth, unsigned imageHeight, unsigned imageX, unsigned imageY, LXtFVector downVec, LXtFVector hsv) { bool trackingSwatch = false; if ((xAxis == 0) && CHSVColorModel::HueAsWheel () && (CHSVColorModel::Rule () != HSV_RULE_SOLO)) { if (metrics.wheel_aspect == WHEEL_ASPECT_VERTICAL) { trackingSwatch = imageY > metrics.wheel_back_height; } else { trackingSwatch = imageX > metrics.wheel_back_width; } if (trackingSwatch) { HSVColor baseColor; LXx_VCPY (baseColor.vec, downVec); std::vector<HSVColor> swatchColors; unsigned baseColorIndex; CHSVColorModel::BuildSwatches ( baseColor, swatchColors, baseColorIndex); unsigned swatchIndex; if (metrics.wheel_aspect == WHEEL_ASPECT_VERTICAL) { swatchIndex = static_cast<unsigned>( static_cast<float>(imageX) / metrics.swatch_width); } else { swatchIndex = static_cast<unsigned>( static_cast<float>(imageY) / metrics.swatch_height); } swatchIndex = LXxMIN ( swatchIndex, static_cast<unsigned>(swatchColors.size () - 1)); LXx_VCPY (hsv, swatchColors[swatchIndex].vec); } } return trackingSwatch; }
These are helper functions that Remap an HSV hue such that red, yellow, and blue are triadic, instead of red, green, and blue and perform the reverse.
static inline float HueRGBtoRYB (float hue) { float newHue; float hueRGB[9] = {0, 30 * DEG2RADF, 60 * DEG2RADF, 90 * DEG2RADF, 120 * DEG2RADF, 150 * DEG2RADF, 180 * DEG2RADF, 210 * DEG2RADF, 240 * DEG2RADF}; float hueRYB[9] = {0, 15 * DEG2RADF, 30 * DEG2RADF, 45 * DEG2RADF, 60 * DEG2RADF, 90 * DEG2RADF, 120 * DEG2RADF, 180 * DEG2RADF, 240 * DEG2RADF}; unsigned index = static_cast<unsigned>(hue / SIXTH_PI); if (index < 8) { float low, hi, t; low = hueRGB[index]; hi = hueRGB[index + 1]; t = (hue - low) / (hi - low); low = hueRYB[index]; hi = hueRYB[index + 1]; newHue = LERP (t, low, hi); } else { newHue = hue; } return newHue; } /* * The inverse of HueRGBtoRYB. */ static inline float HueRYBtoRGB (float hue) { float newHue; float hueRYB[9] = {0, 15 * DEG2RADF, 30 * DEG2RADF, 45 * DEG2RADF, 60 * DEG2RADF, 90 * DEG2RADF, 120 * DEG2RADF, 180 * DEG2RADF, 240 * DEG2RADF}; float hueRGB[9] = {0, 30 * DEG2RADF, 60 * DEG2RADF, 90 * DEG2RADF, 120 * DEG2RADF, 150 * DEG2RADF, 180 * DEG2RADF, 210 * DEG2RADF, 240 * DEG2RADF}; bool convert = false; unsigned index; for (index = 0; index < 8; ++index) { if (hue >= hueRYB[index] && hue <= hueRYB[index + 1]) { convert = true; break; } } if (convert) { float low, hi, t; low = hueRYB[index]; hi = hueRYB[index + 1]; t = (hue - low) / (hi - low); low = hueRGB[index]; hi = hueRGB[index + 1]; newHue = LERP (t, low, hi); } else { newHue = hue; } return newHue; }
Persistent Data
This is a struct that holds the persistent data of the color model
struct CHSVColorModelPersist { CLxUser_PersistentEntry hue_as_wheel; CLxUser_PersistentEntry wheel; CLxUser_PersistentEntry rule; CLxUser_PersistentEntry rule_adjust_complementary; CLxUser_PersistentEntry rule_adjust_analogous; CLxUser_PersistentEntry rule_adjust_triadic; CLxUser_PersistentEntry rule_adjust_tetradic; CLxUser_PersistentEntry rule_adjust_compound; CLxUser_PersistentEntry m_levels; CLxUser_Attributes hue_as_wheel_value; CLxUser_Attributes wheel_value; CLxUser_Attributes rule_value; CLxUser_Attributes rule_adjust_value_complementary; CLxUser_Attributes rule_adjust_value_analogous; CLxUser_Attributes rule_adjust_value_triadic; CLxUser_Attributes rule_adjust_value_tetradic; CLxUser_Attributes rule_adjust_value_compound; CLxUser_Attributes levels_value; };
This is a function that visits every attribute in the struct above and sets its value to that of the matching persistent data object.
class CHSVColorModelPersistVisitor : public CLxImpl_AbstractVisitor { public: virtual ~CHSVColorModelPersistVisitor () {} LxResult Evaluate (); }; static const char* ATOM_TAG_HUE_AS_WHEEL = "hsv.hue.as.wheel"; static const char* ATOM_TAG_WHEEL = "hsv.wheel"; static const char* ATOM_TAG_RULE = "hsv.rule"; static const char* ATOM_TAG_RULE_ADJUST_COMPLEMENTARY = "hsv.rule.adjust_complementary"; static const char* ATOM_TAG_RULE_ADJUST_ANALOGOUS = "hsv.rule.adjust_analogous"; static const char* ATOM_TAG_RULE_ADJUST_TRIADIC = "hsv.rule.adjust_triadic"; static const char* ATOM_TAG_RULE_ADJUST_TETRADIC = "hsv.rule.adjust_tetradic"; static const char* ATOM_TAG_RULE_ADJUST_COMPOUND = "hsv.rule.adjust_compound"; static const char* ATOM_TAG_LEVELS = "hsv.levels"; LxResult CHSVColorModelPersistVisitor::Evaluate () { CLxUser_PersistenceService srv; // Hue as Wheel. srv.Start (ATOM_TAG_HUE_AS_WHEEL, LXi_PERSIST_ATOM); srv.AddValue (LXsTYPE_BOOLEAN); srv.EndDef (persist->hue_as_wheel); persist->hue_as_wheel_value.set (persist->hue_as_wheel); // Wheel. srv.Start (ATOM_TAG_WHEEL, LXi_PERSIST_ATOM); srv.AddValue (LXsTYPE_INTEGER); srv.EndDef (persist->wheel); persist->wheel_value.set (persist->wheel); // Rule. srv.Start (ATOM_TAG_RULE, LXi_PERSIST_ATOM); srv.AddValue (LXsTYPE_INTEGER); srv.EndDef (persist->rule); persist->rule_value.set (persist->rule); // Rule Adjust Complementary. srv.Start (ATOM_TAG_RULE_ADJUST_COMPLEMENTARY, LXi_PERSIST_ATOM); srv.AddValue (LXsTYPE_ANGLE); srv.EndDef (persist->rule_adjust_complementary); persist->rule_adjust_value_complementary.set (persist->rule_adjust_complementary); // Rule Adjust Analogous. srv.Start (ATOM_TAG_RULE_ADJUST_ANALOGOUS, LXi_PERSIST_ATOM); srv.AddValue (LXsTYPE_ANGLE); srv.EndDef (persist->rule_adjust_analogous); persist->rule_adjust_value_analogous.set (persist->rule_adjust_analogous); // Rule Adjust Triadic. srv.Start (ATOM_TAG_RULE_ADJUST_TRIADIC, LXi_PERSIST_ATOM); srv.AddValue (LXsTYPE_ANGLE); srv.EndDef (persist->rule_adjust_triadic); persist->rule_adjust_value_triadic.set (persist->rule_adjust_triadic); // Rule Adjust Tetradic. srv.Start (ATOM_TAG_RULE_ADJUST_TETRADIC, LXi_PERSIST_ATOM); srv.AddValue (LXsTYPE_ANGLE); srv.EndDef (persist->rule_adjust_tetradic); persist->rule_adjust_value_tetradic.set (persist->rule_adjust_tetradic); // Rule Adjust Compound. srv.Start (ATOM_TAG_RULE_ADJUST_COMPOUND, LXi_PERSIST_ATOM); srv.AddValue (LXsTYPE_ANGLE); srv.EndDef (persist->rule_adjust_compound); persist->rule_adjust_value_compound.set (persist->rule_adjust_compound); // Levels. srv.Start (ATOM_TAG_LEVELS, LXi_PERSIST_ATOM); srv.AddValue (LXsTYPE_INTEGER); srv.EndDef (persist->m_levels); persist->levels_value.set (persist->m_levels); return LXe_OK; }
This function is a notifier with flags that have it go off whenever a value changes or if the command is not working.
static const char *HSV_COLOR_MODEL_NOTIFIER = "hsv.color.model.notifier"; CHSVColorModelNotifier::CHSVColorModelNotifier () : CLxCommandNotifier (HSV_COLOR_MODEL_NOTIFIER) { } void CHSVColorModelNotifier::cn_Parse (string &args) { } unsigned int CHSVColorModelNotifier::cn_Flags (int code) { return LXfCMDNOTIFY_DISABLE | LXfCMDNOTIFY_VALUE; }
This section implements the functions of the CHueAsWheelColorModelCommand class. Its constructor sets it so that it takes a boolean value. The CmdFlags function indicates that the command affects the command ui. The notifier goes off whenever the notifier(http://sdk.luxology.com/wiki/Notifier_Object) in 407-424 goes off or the selected color has changed. The enables command enables the command if the strip is not set to the hue axis. The cmd_execute portion is the actual command. Cmd_Query asks for the value of a relevant argument index.
#define LXsCOMMAND_COLOR_UPDATE_VIEW "color.updateView" #define LXsCOMMAND_COLOR_MODEL_AXIS "color.modelAxis" enum { HUE_AS_WHEEL_HSV_COLOR_MODEL_VALUE }; const bool PRESET_HSV_HUE_AS_WHEEL = true; CHueAsWheelHSVColorModelCommand::CHueAsWheelHSVColorModelCommand () { dyna_Add ("value", LXsTYPE_BOOLEAN); basic_SetFlags (HUE_AS_WHEEL_HSV_COLOR_MODEL_VALUE, LXfCMDARG_QUERY); } int CHueAsWheelHSVColorModelCommand::basic_CmdFlags () { return LXfCMD_UI; } bool CHueAsWheelHSVColorModelCommand::basic_Notifier ( int index, string &name, string &args) { bool result; if (index == 0) { name = HSV_COLOR_MODEL_NOTIFIER; result = true; } else if (index == 1) { name = LXs_NOTIFIER_COLOR_CHANGED; result = true; } else { result = false; } return result; } bool CHueAsWheelHSVColorModelCommand::basic_Enable (CLxUser_Message &msg) { /* * Enable if the strip is not set to the hue axis. */ return !CHSVColorModel::HueAxisOnStrip (); } enum { NOTIFICATION_HUE_AS_WHEEL, NOTIFICATION_RULE }; void CHueAsWheelHSVColorModelCommand::cmd_Execute (unsigned int flags) { bool hueAsWheel = PRESET_HSV_HUE_AS_WHEEL; if (dyna_IsSet (0)) { attr_GetBool (HUE_AS_WHEEL_HSV_COLOR_MODEL_VALUE, &hueAsWheel); } LxResult result = persist->hue_as_wheel.Append (); if (LXx_OK (result) && persist->hue_as_wheel_value.Set (0, hueAsWheel)) { CLxCommandNotifier::Notify (HSV_COLOR_MODEL_NOTIFIER, 0); basic_Message().SetCode (LXe_OK); ExecuteCommand (LXsCOMMAND_COLOR_UPDATE_VIEW); } } LxResult CHueAsWheelHSVColorModelCommand::cmd_Query (unsigned int index, ILxUnknownID vaQuery) { CLxUser_ValueArray vals (vaQuery); return vals.Add (CHSVColorModel::HueAsWheel ()) ? LXe_OK : LXe_NOTFOUND; }
This code block implements the same basic set of functions for the rest of the basic commands plus the atrui_UIHints function, which creates some relevant ui hints.
enum { WHEEL_HSV_COLOR_MODEL_VALUE }; const int PRESET_HSV_WHEEL = 0; static LXtTextValueHint hint_hsvWheel[] = { HSV_WHEEL_RGB, "rgb", HSV_WHEEL_RYB, "ryb", -1, NULL }; CWheelHSVColorModelCommand::CWheelHSVColorModelCommand () { dyna_Add ("value", LXsTYPE_INTEGER); dyna_SetHint (0, hint_hsvWheel); basic_SetFlags (WHEEL_HSV_COLOR_MODEL_VALUE, LXfCMDARG_QUERY); } int CWheelHSVColorModelCommand::basic_CmdFlags () { return LXfCMD_UI; } bool CWheelHSVColorModelCommand::basic_Notifier ( int index, string &name, string &args) { bool result; if (index == 0) { name = HSV_COLOR_MODEL_NOTIFIER; result = true; } else if (index == 1) { name = LXs_NOTIFIER_COLOR_CHANGED; result = true; } else { result = false; } return result; } bool CWheelHSVColorModelCommand::basic_Enable (CLxUser_Message &msg) { return CHSVColorModel::HueAsWheel () && !CHSVColorModel::HueAxisOnStrip (); } void CWheelHSVColorModelCommand::cmd_Execute (unsigned int flags) { int wheel = PRESET_HSV_WHEEL; if (dyna_IsSet (0)) { attr_GetInt (WHEEL_HSV_COLOR_MODEL_VALUE, &wheel); } LxResult result = persist->wheel.Append (); if (LXx_OK (result) && persist->wheel_value.Set (0, wheel)) { CLxCommandNotifier::Notify (HSV_COLOR_MODEL_NOTIFIER, 0); basic_Message().SetCode (LXe_OK); ExecuteCommand (LXsCOMMAND_COLOR_UPDATE_VIEW); } } LxResult CWheelHSVColorModelCommand::cmd_Query (unsigned int index, ILxUnknownID vaQuery) { int wheel = persist->wheel_value.Int (0, PRESET_HSV_WHEEL); CLxUser_ValueArray vals (vaQuery); return vals.Add (wheel) ? LXe_OK : LXe_NOTFOUND; } void CWheelHSVColorModelCommand::atrui_UIHints ( unsigned int index, CLxUser_UIHints &hints) { } /* * --------------------------------------------------------------------------- * CRuleHSVColorModelCommand */ enum { RULE_HSV_COLOR_MODEL_VALUE }; const int PRESET_HSV_RULE = 0; static LXtTextValueHint hint_hsvRule[] = { HSV_RULE_SOLO, "solo", HSV_RULE_COMPLEMENTARY, "complementary", HSV_RULE_ANALOGOUS, "analogous", HSV_RULE_TRIADIC, "triadic", HSV_RULE_TETRADIC, "tetradic", HSV_RULE_COMPOUND, "compound", HSV_RULE_TINTS, "tints", HSV_RULE_SHADES, "shades", -1, NULL }; CRuleHSVColorModelCommand::CRuleHSVColorModelCommand () { dyna_Add ("value", LXsTYPE_INTEGER); dyna_SetHint (0, hint_hsvRule); basic_SetFlags (RULE_HSV_COLOR_MODEL_VALUE, LXfCMDARG_QUERY); } int CRuleHSVColorModelCommand::basic_CmdFlags () { return LXfCMD_UI; } bool CRuleHSVColorModelCommand::basic_Notifier ( int index, string &name, string &args) { bool result; if (index == 0) { name = HSV_COLOR_MODEL_NOTIFIER; result = true; } else if (index == 1) { name = LXs_NOTIFIER_COLOR_CHANGED; result = true; } else { result = false; } return result; } bool CRuleHSVColorModelCommand::basic_Enable (CLxUser_Message &msg) { return CHSVColorModel::HueAsWheel () && !CHSVColorModel::HueAxisOnStrip (); } void CRuleHSVColorModelCommand::cmd_Execute (unsigned int flags) { int rule = PRESET_HSV_RULE; if (dyna_IsSet (0)) { attr_GetInt (RULE_HSV_COLOR_MODEL_VALUE, &rule); } LxResult result = persist->rule.Append (); if (LXx_OK (result) && persist->rule_value.Set (0, rule)) { CLxCommandNotifier::Notify (HSV_COLOR_MODEL_NOTIFIER, 0); basic_Message().SetCode (LXe_OK); ExecuteCommand (LXsCOMMAND_COLOR_UPDATE_VIEW); } } LxResult CRuleHSVColorModelCommand::cmd_Query ( unsigned int index, ILxUnknownID vaQuery) { int rule = persist->rule_value.Int (0, PRESET_HSV_RULE); CLxUser_ValueArray vals (vaQuery); return vals.Add (rule) ? LXe_OK : LXe_NOTFOUND; } void CRuleHSVColorModelCommand::atrui_UIHints ( unsigned int index, CLxUser_UIHints &hints) { } /* * --------------------------------------------------------------------------- * CRuleAdjustHSVColorModelCommand */ enum { RULE_ADJUST_HSV_COLOR_MODEL_VALUE }; /* * Preset rule adjust values vary by rule. */ const double DEG2RAD = 0.017453292519943295769236907684886; const double PRESET_HSV_RULE_ADJUST_COMPLEMENTARY = 180.0 * DEG2RAD; const double PRESET_HSV_RULE_ADJUST_ANALOGOUS = 30.0 * DEG2RAD; const double PRESET_HSV_RULE_ADJUST_TRIADIC = 120.0 * DEG2RAD; const double PRESET_HSV_RULE_ADJUST_TETRADIC = 45.0 * DEG2RAD; const double PRESET_HSV_RULE_ADJUST_COMPOUND = 30.0 * DEG2RAD; CRuleAdjustHSVColorModelCommand::CRuleAdjustHSVColorModelCommand () { dyna_Add ("value", LXsTYPE_ANGLE); basic_SetFlags (RULE_ADJUST_HSV_COLOR_MODEL_VALUE, LXfCMDARG_QUERY); } int CRuleAdjustHSVColorModelCommand::basic_CmdFlags () { return LXfCMD_UI; } bool CRuleAdjustHSVColorModelCommand::basic_Notifier ( int index, string &name, string &args) { bool result; if (index == 0) { name = HSV_COLOR_MODEL_NOTIFIER; result = true; } else if (index == 1) { name = LXs_NOTIFIER_COLOR_CHANGED; result = true; } else { result = false; } return result; } bool CRuleAdjustHSVColorModelCommand::basic_Enable (CLxUser_Message &msg) { int rule = CHSVColorModel::Rule (); return CHSVColorModel::HueAsWheel () && !CHSVColorModel::HueAxisOnStrip () && ((rule != HSV_RULE_TINTS) && (rule != HSV_RULE_SHADES) && (rule != HSV_RULE_SOLO)); } void CRuleAdjustHSVColorModelCommand::cmd_Execute (unsigned int flags) { double ruleAdjust = CHSVColorModel::PresetRuleAdjust (); if (dyna_IsSet (0)) { attr_GetFlt (RULE_ADJUST_HSV_COLOR_MODEL_VALUE, &ruleAdjust); } LxResult result = LXe_OK; unsigned rule = CHSVColorModel::Rule (); switch (rule) { case HSV_RULE_COMPLEMENTARY: result = persist->rule_adjust_complementary.Append (); if (LXx_OK (result)) { persist->rule_adjust_value_complementary.Set (0, ruleAdjust); } break; case HSV_RULE_ANALOGOUS: result = persist->rule_adjust_analogous.Append (); if (LXx_OK (result)) { persist->rule_adjust_value_analogous.Set (0, ruleAdjust); } break; case HSV_RULE_TRIADIC: result = persist->rule_adjust_triadic.Append (); if (LXx_OK (result)) { persist->rule_adjust_value_triadic.Set (0, ruleAdjust); } break; case HSV_RULE_TETRADIC: result = persist->rule_adjust_tetradic.Append (); if (LXx_OK (result)) { persist->rule_adjust_value_tetradic.Set (0, ruleAdjust); } break; case HSV_RULE_COMPOUND: result = persist->rule_adjust_compound.Append (); if (LXx_OK (result)) { persist->rule_adjust_value_compound.Set (0, ruleAdjust); } break; } if (LXx_OK (result)) { basic_Message().SetCode (LXe_OK); ExecuteCommand (LXsCOMMAND_COLOR_UPDATE_VIEW); } } LxResult CRuleAdjustHSVColorModelCommand::cmd_Query ( unsigned int index, ILxUnknownID vaQuery) { CLxUser_ValueArray vals (vaQuery); return vals.Add (CHSVColorModel::RuleAdjust ()) ? LXe_OK : LXe_NOTFOUND; } void CRuleAdjustHSVColorModelCommand::atrui_UIHints ( unsigned int index, CLxUser_UIHints &hints) { // Angles are in radians. hints.MinFloat (-PI); hints.MaxFloat (PI); } /* * --------------------------------------------------------------------------- * CLevelsHSVColorModelCommand */ enum { LEVELS_HSV_COLOR_MODEL_VALUE }; const int PRESET_HSV_LEVELS = 11; CLevelsHSVColorModelCommand::CLevelsHSVColorModelCommand () { dyna_Add ("value", LXsTYPE_INTEGER); basic_SetFlags (LEVELS_HSV_COLOR_MODEL_VALUE, LXfCMDARG_QUERY); } int CLevelsHSVColorModelCommand::basic_CmdFlags () { return LXfCMD_UI; } bool CLevelsHSVColorModelCommand::basic_Notifier ( int index, string &name, string &args) { bool result; if (index == 0) { name = HSV_COLOR_MODEL_NOTIFIER; result = true; } else if (index == 1) { name = LXs_NOTIFIER_COLOR_CHANGED; result = true; } else { result = false; } return result; } bool CLevelsHSVColorModelCommand::basic_Enable (CLxUser_Message &msg) { int rule = CHSVColorModel::Rule (); return CHSVColorModel::HueAsWheel () && !CHSVColorModel::HueAxisOnStrip () && ((rule == HSV_RULE_TINTS) || (rule == HSV_RULE_SHADES)); } void CLevelsHSVColorModelCommand::cmd_Execute (unsigned int flags) { int levels = PRESET_HSV_LEVELS; if (dyna_IsSet (0)) { attr_GetInt (LEVELS_HSV_COLOR_MODEL_VALUE, &levels); } LxResult result = persist->m_levels.Append (); if (LXx_OK (result) && persist->levels_value.Set (0, levels)) { basic_Message().SetCode (LXe_OK); ExecuteCommand (LXsCOMMAND_COLOR_UPDATE_VIEW); } } LxResult CLevelsHSVColorModelCommand::cmd_Query (unsigned int index, ILxUnknownID vaQuery) { CLxUser_ValueArray vals (vaQuery); return vals.Add (static_cast<int>(CHSVColorModel::Levels ())) ? LXe_OK : LXe_NOTFOUND; } void CLevelsHSVColorModelCommand::atrui_UIHints ( unsigned int index, CLxUser_UIHints &hints) { hints.MinInt (3); hints.MaxInt (21); } /* * --------------------------------------------------------------------------- * CSaveAsPresetsHSVColorModelCommand */ enum { LEVELS_HSV_COLOR_MODEL_SAVE_AS_PRESETS }; CSaveAsPresetsHSVColorModelCommand::CSaveAsPresetsHSVColorModelCommand () { dyna_Add ("value", LXsTYPE_BOOLEAN); basic_SetFlags (LEVELS_HSV_COLOR_MODEL_SAVE_AS_PRESETS, LXfCMDARG_QUERY); } int CSaveAsPresetsHSVColorModelCommand::basic_CmdFlags () { return LXfCMD_UI; } bool CSaveAsPresetsHSVColorModelCommand::basic_Notifier ( int index, string &name, string &args) { bool result; if (index == 0) { name = HSV_COLOR_MODEL_NOTIFIER; result = true; } else if (index == 1) { name = LXs_NOTIFIER_COLOR_CHANGED; result = true; } else { result = false; } return result; } bool CSaveAsPresetsHSVColorModelCommand::basic_Enable (CLxUser_Message &msg) { return CHSVColorModel::HueAsWheel () && !CHSVColorModel::HueAxisOnStrip (); } /* * Query a series of color.value commands, to retrieve the selected * base color's component values, from which the rule-based color * swatches will be built. */ static bool QueryColorValueCmd ( HSVColor &baseColor) { bool foundValues = false; for (unsigned index = 0; index < 3; ++index) { bool foundValue = false; CLxCommandQuery colorValueQuery("color.value"); CLxUser_Attributes &arg(colorValueQuery.Arguments ()); /* * Look up the argument indices. */ int modelNameArgIndex = arg.FindIndex ("model"); int componentArgIndex = arg.FindIndex ("component"); int valueArgIndex = arg.FindIndex ("value"); /* * Set the color model name argument. */ if (arg.Set (modelNameArgIndex, SERVER_HSV_COLOR_MODEL) && arg.Set (componentArgIndex, static_cast<int>(index))) { if (colorValueQuery.Query (valueArgIndex)) { baseColor.vec[index] = static_cast<float>( colorValueQuery.GetFloat ()); foundValue = true; } } foundValues = foundValue; if (!foundValue) { break; } } return foundValues; } static bool QueryPBViewPathCmd ( string &path) { bool foundValue = false; CLxCommandQuery pathQuery("pbview.currentPath"); CLxUser_Attributes &arg(pathQuery.Arguments ()); int argIndex = arg.FindIndex ("path"); if (pathQuery.Query (argIndex)) { pathQuery.GetString (path); foundValue = !path.empty (); } return foundValue; } /* * Execute the color.presetSaveWithModel commmand, * to generate a preset for the given swatch. */ static void ExecuteHSVPresetSaveWithModelCmd ( const HSVColor &hsvColor, unsigned swatchIndex, string &swatchPath) { CLxUser_CommandService cmdSvc; CLxLoc_Command presetSaveWithModelCmd; if (cmdSvc.NewCommand (presetSaveWithModelCmd, "color.presetSaveWithModel")) { CLxUser_Attributes arg; arg.set (presetSaveWithModelCmd); /* * Generate unique file names for successive * calls, by scanning for unique indices. */ bool uniqueFileName; const char* BASE_COLOR_FILE_NAME = "color"; const char* LXsCOLOR_PRESET_FILE_EXTENSION = ".lxc"; const unsigned FILE_NAME_PADDING = 7; const unsigned maxIndex = static_cast<unsigned>(powf ( 10, static_cast<float>(FILE_NAME_PADDING))); string fullPath; for (unsigned index = swatchIndex; index <= maxIndex; ++index) { /* * File names are formatted as "color00001.lxc". */ string fileName = string(BASE_COLOR_FILE_NAME) + IntegerToString( index, FILE_NAME_PADDING) + string(LXsCOLOR_PRESET_FILE_EXTENSION); /* * Concatenate the generated file name to the path. */ CLxUser_FileService fileSvc; LxResult result = fileSvc.ComposePath ( fullPath, fileName, swatchPath); if (LXx_OK (result)) { /* * Test if the file path is unique. */ int fileType; result = fileSvc.TestFileType ( fullPath, &fileType); uniqueFileName = LXx_OK (result) && (fileType == LXiFILETYPE_NONE); if (uniqueFileName) { break; } } } if (uniqueFileName) { /* * Look up the argument indices and set their values. */ int filepathArgIndex = arg.FindIndex ("path"); int modelNameArgIndex = arg.FindIndex ("modelName"); int c0ArgIndex = arg.FindIndex ("c0"); int c1ArgIndex = arg.FindIndex ("c1"); int c2ArgIndex = arg.FindIndex ("c2"); if ((filepathArgIndex != -1) && (modelNameArgIndex != -1) && (c0ArgIndex != -1) && (c1ArgIndex != -1) && (c2ArgIndex != -1)) { if (arg.Set (filepathArgIndex, fullPath.c_str ()) && arg.Set (modelNameArgIndex, SERVER_HSV_COLOR_MODEL)) { /* * Tell the command to set up * the data types for its * variable arguments. */ if (LXx_OK (presetSaveWithModelCmd.ArgSetDatatypes ())) { /* * Set the color component values. */ if (arg.Set (c0ArgIndex, hsvColor.vec[0]) && arg.Set (c1ArgIndex, hsvColor.vec[1]) && arg.Set (c2ArgIndex, hsvColor.vec[2])) { presetSaveWithModelCmd.Execute (0); } } } } } } } void CSaveAsPresetsHSVColorModelCommand::cmd_Execute (unsigned int flags) { /* * Query the color.value command for each HSV component value. */ HSVColor baseColor; if (QueryColorValueCmd (baseColor)) { /* * Build the color swatches according to the selected color wheel rule. */ vector<HSVColor> swatchColors; unsigned baseColorIndex; CHSVColorModel::BuildSwatches ( baseColor, swatchColors, baseColorIndex); /* * Ask the preset browser for the file path. */ string swatchPath; if (QueryPBViewPathCmd (swatchPath)) { /* * Execute a series of color.presetSaveWithModel commmands, * to generate a preset for each color swatch. */ unsigned swatchCount = static_cast<unsigned>(swatchColors.size ()); for (unsigned swatchIndex = 0; swatchIndex < swatchCount; ++swatchIndex) { ExecuteHSVPresetSaveWithModelCmd ( swatchColors[swatchIndex], swatchIndex, swatchPath); } } } } LxResult CSaveAsPresetsHSVColorModelCommand::cmd_Query (unsigned int index, ILxUnknownID vaQuery) { int saveAsPresets = 0; CLxUser_ValueArray vals (vaQuery); return vals.Add (saveAsPresets) ? LXe_OK : LXe_NOTFOUND; } void CSaveAsPresetsHSVColorModelCommand::atrui_UIHints ( unsigned int index, CLxUser_UIHints &hints) { hints.BooleanStyle (LXiBOOLEANSTYLE_BUTTON); }
This code block implements all the functions for the CHSVColorModel model object class. The utility of each specific function I described above in documenting their declaration.
LXtTagInfoDesc CHSVColorModel::descInfo[] = { { LXsLOD_CLASSLIST, LXa_COLORMODEL }, { LXsSRV_USERNAME, "HSV" }, { LXsSRV_LOGSUBSYSTEM, SERVER_HSV_COLOR_MODEL }, { 0 } }; /* * The minimum margin in pixels on all sides. */ const float HUE_WHEEL_MARGIN = 5.0f; /* * The percentage of the major dimension to use for rule-based swatches. */ const float MINIMUM_SWATCH_SIZE = 0.15f; /* * Aspect ratio. */ enum { WHEEL_ASPECT_HORIZONTAL, WHEEL_ASPECT_VERTICAL }; struct Metrics { float slice_width; float slice_height; unsigned wheel_aspect; float wheel_radius; float wheel_centerX; float wheel_centerY; float swatch_width; float swatch_height; float wheel_back_width; float wheel_back_height; }; static void ResizeWheelAndRuleSwatches ( unsigned sliceWidth, unsigned sliceHeight, Metrics &metrics) { metrics.slice_width = static_cast<float>(sliceWidth); metrics.slice_height = static_cast<float>(sliceHeight); metrics.wheel_aspect = (metrics.slice_width > metrics.slice_height) ? WHEEL_ASPECT_HORIZONTAL : WHEEL_ASPECT_VERTICAL; unsigned swatchCount = CHSVColorModel::SwatchCount (); if (swatchCount > 1) { if (metrics.wheel_aspect == WHEEL_ASPECT_HORIZONTAL) { float minSwatchWidth = metrics.slice_width * MINIMUM_SWATCH_SIZE; metrics.swatch_width = LXxMAX ( minSwatchWidth, metrics.slice_width - metrics.slice_height); metrics.swatch_height = metrics.slice_height / swatchCount; metrics.wheel_back_width = metrics.slice_width - metrics.swatch_width; metrics.wheel_back_height = metrics.slice_height; } else { float minSwatchHeight = metrics.slice_height * MINIMUM_SWATCH_SIZE; metrics.swatch_height = LXxMAX ( minSwatchHeight, metrics.slice_height - metrics.slice_width); metrics.swatch_width = metrics.slice_width / swatchCount; metrics.wheel_back_width = metrics.slice_width; metrics.wheel_back_height = metrics.slice_height - metrics.swatch_height; } } else { metrics.swatch_width = 0; metrics.swatch_height = 0; metrics.wheel_back_width = metrics.slice_width; metrics.wheel_back_height = metrics.slice_height; } if (metrics.wheel_back_width < metrics.wheel_back_height) { metrics.wheel_radius = metrics.wheel_back_width * 0.5f; } else { metrics.wheel_radius = metrics.wheel_back_height * 0.5f; } metrics.wheel_radius -= HUE_WHEEL_MARGIN; metrics.wheel_centerX = metrics.wheel_back_width * 0.5f; metrics.wheel_centerY = metrics.wheel_back_height * 0.5f; } /* * Return whether or not the given image (X, Y) coordinates are * tracking within a swatch. */ static bool TrackSwatch ( Metrics &metrics, unsigned xAxis, unsigned yAxis, unsigned imageWidth, unsigned imageHeight, unsigned imageX, unsigned imageY, LXtFVector downVec, LXtFVector hsv) { bool trackingSwatch = false; if ((xAxis == 0) && CHSVColorModel::HueAsWheel () && (CHSVColorModel::Rule () != HSV_RULE_SOLO)) { if (metrics.wheel_aspect == WHEEL_ASPECT_VERTICAL) { trackingSwatch = imageY > metrics.wheel_back_height; } else { trackingSwatch = imageX > metrics.wheel_back_width; } if (trackingSwatch) { HSVColor baseColor; LXx_VCPY (baseColor.vec, downVec); std::vector<HSVColor> swatchColors; unsigned baseColorIndex; CHSVColorModel::BuildSwatches ( baseColor, swatchColors, baseColorIndex); unsigned swatchIndex; if (metrics.wheel_aspect == WHEEL_ASPECT_VERTICAL) { swatchIndex = static_cast<unsigned>( static_cast<float>(imageX) / metrics.swatch_width); } else { swatchIndex = static_cast<unsigned>( static_cast<float>(imageY) / metrics.swatch_height); } swatchIndex = LXxMIN ( swatchIndex, static_cast<unsigned>(swatchColors.size () - 1)); LXx_VCPY (hsv, swatchColors[swatchIndex].vec); } } return trackingSwatch; } CHSVColorModel::CHSVColorModel () : rangeWorker(NULL) { range_factory.AddInterface (new CLxIfc_ThreadRangeWorker<CHSVColorModelThreadRangeWorker>); if (persist == NULL) { /* * Set up the persistent values. */ persist = new CHSVColorModelPersist; CLxUser_PersistenceService srv; CHSVColorModelPersistVisitor vis; srv.ConfigureVis (SERVER_HSV_COLOR_MODEL, &vis); } /* * Pre-load the primary and secondary marker images. */ #define HSV_PRIMARY_SLICE_MARKER "colorMarkerPrimary.tga" #define HSV_SECONDARY_SLICE_MARKER "colorMarkerSecondary.tga" CLxUser_FileService fileSvc; string systemPath; if (LXx_OK (fileSvc.FileSystemPath (LXsSYSTEM_PATH_RESOURCE, systemPath))) { std::string primaryMarkerPath(systemPath); primaryMarkerPath = primaryMarkerPath + std::string("/") + std::string(HSV_PRIMARY_SLICE_MARKER); std::string secondaryMarkerPath(systemPath); secondaryMarkerPath = secondaryMarkerPath + std::string("/") + std::string(HSV_SECONDARY_SLICE_MARKER); CLxUser_ImageService imageSvc; imageSvc.Load (primary_marker, primaryMarkerPath); imageSvc.Load (secondary_marker, secondaryMarkerPath); } } CHSVColorModel::~CHSVColorModel () { } int CHSVColorModel::colm_NumComponents (void) { return 3; // H, S, and V } LxResult CHSVColorModel::colm_ComponentType ( unsigned componentIndex, const char **type) { if (componentIndex == 0) { *type = LXsTYPE_ANGLE; } else { *type = LXsTYPE_COLOR1; } return LXe_OK; } LxResult CHSVColorModel::colm_ComponentRange ( unsigned componentIndex, float *minValue, float *maxValue) { *minValue = 0.0f; if (componentIndex == 0) { *maxValue = static_cast<float>(TWO_PI); } else { *maxValue = 1.0f; } return LXe_OK; } LxResult CHSVColorModel::colm_ToRGB ( const float *hsv, float *rgb) { HSV2RGB (hsv, rgb); return LXe_OK; } LxResult CHSVColorModel::colm_FromRGB ( const float *rgb, float *hsv) { RGB2HSV (rgb, hsv); return LXe_OK; } #define LERP(a,l,h) ((l) + (((h) - (l)) * (a))) const float DEG2RADF = static_cast<float>(DEG2RAD); /* * Remap an HSV hue such that red, yellow, and blue are triadic, * instead of red, green, and blue. */ static inline float HueRGBtoRYB (float hue) { float newHue; float hueRGB[9] = {0, 30 * DEG2RADF, 60 * DEG2RADF, 90 * DEG2RADF, 120 * DEG2RADF, 150 * DEG2RADF, 180 * DEG2RADF, 210 * DEG2RADF, 240 * DEG2RADF}; float hueRYB[9] = {0, 15 * DEG2RADF, 30 * DEG2RADF, 45 * DEG2RADF, 60 * DEG2RADF, 90 * DEG2RADF, 120 * DEG2RADF, 180 * DEG2RADF, 240 * DEG2RADF}; unsigned index = static_cast<unsigned>(hue / SIXTH_PI); if (index < 8) { float low, hi, t; low = hueRGB[index]; hi = hueRGB[index + 1]; t = (hue - low) / (hi - low); low = hueRYB[index]; hi = hueRYB[index + 1]; newHue = LERP (t, low, hi); } else { newHue = hue; } return newHue; } /* * The inverse of HueRGBtoRYB. */ static inline float HueRYBtoRGB (float hue) { float newHue; float hueRYB[9] = {0, 15 * DEG2RADF, 30 * DEG2RADF, 45 * DEG2RADF, 60 * DEG2RADF, 90 * DEG2RADF, 120 * DEG2RADF, 180 * DEG2RADF, 240 * DEG2RADF}; float hueRGB[9] = {0, 30 * DEG2RADF, 60 * DEG2RADF, 90 * DEG2RADF, 120 * DEG2RADF, 150 * DEG2RADF, 180 * DEG2RADF, 210 * DEG2RADF, 240 * DEG2RADF}; bool convert = false; unsigned index; for (index = 0; index < 8; ++index) { if (hue >= hueRYB[index] && hue <= hueRYB[index + 1]) { convert = true; break; } } if (convert) { float low, hi, t; low = hueRYB[index]; hi = hueRYB[index + 1]; t = (hue - low) / (hi - low); low = hueRGB[index]; hi = hueRGB[index + 1]; newHue = LERP (t, low, hi); } else { newHue = hue; } return newHue; } CHSVColorModelThreadRangeWorker::CHSVColorModelThreadRangeWorker () { } CHSVColorModelThreadRangeWorker::~CHSVColorModelThreadRangeWorker () { } typedef struct st_HSVColorModelDrawSlice_env { CLxUser_ImageWrite *writeImage; float halfWidth; float halfHeight; Metrics *metrics; int yAxis; const float *vec; unsigned wheel; } HSVColorModelDrawSlice_env; LxResult CHSVColorModelThreadRangeWorker::rngw_Execute ( int index, void *sharedData) { int y = index; HSVColorModelDrawSlice_env *env; LxResult result = LXe_OK; env = reinterpret_cast<HSVColorModelDrawSlice_env*>(sharedData); LXtImageByte *lineBuffer = new LXtImageByte [static_cast<unsigned>(env->metrics->slice_width) * 4]; LXtImageByte *pixel = lineBuffer; #pragma ivdep for (unsigned x = 0; x < env->metrics->slice_width; ++x) { float xt = static_cast<float>(x) - env->halfWidth; float yt = static_cast<float>(y) - env->halfHeight; bool inside; float hsv[3]; float rgb[3]; // [TODO] Test boundary before radius. float colorRadius = sqrtf (xt * xt + yt * yt); inside = colorRadius <= env->metrics->wheel_radius; if (inside) { float angle = 0; if (yt != 0) { angle = atan2 (yt, xt) + static_cast<float>(PI); } else if (xt > 0) { angle = static_cast<float>(PI); } /* * Position red (0) at 3 o'clock. */ angle = TWO_PI - angle - PI; if (angle < 0) { angle += TWO_PI; } if (env->wheel == HSV_WHEEL_RYB) { /* * RYB wheel. */ angle = HueRGBtoRYB (angle); } hsv[0] = static_cast<float>(angle); /* * Vary the saturation or the value, * depending on the active center axis. */ if (env->yAxis == 1) { hsv[1] = static_cast<float>(colorRadius / env->metrics->wheel_radius); hsv[2] = env->vec[2]; } else { hsv[1] = env->vec[1]; hsv[2] = static_cast<float>(colorRadius / env->metrics->wheel_radius); } HSV2RGB (hsv, rgb); pixel[0] = static_cast<LXtImageByte>(rgb[0] * 255.0); pixel[1] = static_cast<LXtImageByte>(rgb[1] * 255.0); pixel[2] = static_cast<LXtImageByte>(rgb[2] * 255.0); /* * Anti-aliased alpha for the edge. */ const float EDGE_SOFTNESS = 2.0; if (colorRadius > env->metrics->wheel_radius - EDGE_SOFTNESS) { pixel[3] = static_cast<LXtImageByte>( (env->metrics->wheel_radius - colorRadius) / EDGE_SOFTNESS * 255.0f); } else { pixel[3] = 255; } } else { pixel[0] = pixel[1] = pixel[2] = 128; pixel[3] = 0; } pixel += 4; } result = env->writeImage->SetLine (y, LXiIMP_RGBA32, lineBuffer); delete [] lineBuffer; return result; } LxResult CHSVColorModel::colm_DrawSlice ( ILxUnknownID image, unsigned xAxis, unsigned yAxis, const float *vec) { LxResult result = LXe_OK; CLxUser_ImageWrite writeImage; CLxUser_Image readImage; /* * Save time by fetching the user values outside of the loops. */ bool hueAsWheel = HueAsWheel (); unsigned rule = Rule (); writeImage.set (image); readImage.set (image); unsigned width, height; writeImage.Size (&width, &height); Metrics metrics; ResizeWheelAndRuleSwatches (width, height, metrics); /* * Calculate the radius of the wheel, inset by the margin. */ float halfWidth = metrics.wheel_back_width * 0.5f; float halfHeight = metrics.wheel_back_height * 0.5f; CLxUser_ThreadService threadSvc; if ((threadSvc.NumProcs () > 1) && (xAxis == 0) && hueAsWheel) { // Multi-threaded version HSVColorModelDrawSlice_env env; env.writeImage = &writeImage; env.halfWidth = halfWidth; env.halfHeight = halfHeight; env.metrics = &metrics; env.yAxis = yAxis; env.vec = vec; env.wheel = Wheel (); // Create the range worker if this is the first call. result = LXe_OK; if (rangeWorker == NULL) { rangeWorker = range_factory.Spawn (); if (rangeWorker == NULL) { result = LXe_FAILED; } } if (LXx_OK (result)) { result = threadSvc.ProcessRange ( &env, 0, static_cast<int>(metrics.slice_height - 1), rangeWorker); } } else { // Single-threaded version LXtImageByte *lineBuffer; lineBuffer = new LXtImageByte [static_cast<unsigned>(metrics.slice_width) * 4]; float hsv[3], rgb[3]; for (unsigned y = 0; y < metrics.slice_height; ++y) { LXtImageByte *pixel = lineBuffer; if (xAxis == 0) { if (hueAsWheel) { for (unsigned x = 0; x < metrics.slice_width; ++x) { float xt = static_cast<float>(x) - halfWidth; float yt = static_cast<float>(y) - halfHeight; bool inside; // [TODO] Test boundary before radius. float colorRadius = sqrtf (xt * xt + yt * yt); inside = colorRadius <= metrics.wheel_radius; if (inside) { float angle = 0; if (yt != 0) { angle = atan2 (yt, xt) + static_cast<float>(PI); } else if (xt > 0) { angle = static_cast<float>(PI); } /* * Position red (0) at 3 o'clock. */ angle = TWO_PI - angle - PI; if (angle < 0) { angle += TWO_PI; } if (Wheel () == HSV_WHEEL_RYB) { /* * RYB wheel. */ angle = HueRGBtoRYB (angle); } _H = static_cast<float>(angle); /* * Vary the saturation or the value, * depending on the active center axis. */ if (yAxis == 1) { _S = static_cast<float>(colorRadius / metrics.wheel_radius); _V = vec[2]; } else { _S = vec[1]; _V = static_cast<float>(colorRadius / metrics.wheel_radius); } HSV2RGB (hsv, rgb); pixel[0] = static_cast<LXtImageByte>(_R * 255.0); pixel[1] = static_cast<LXtImageByte>(_G * 255.0); pixel[2] = static_cast<LXtImageByte>(_B * 255.0); /* * Anti-aliased alpha for the edge. */ const float EDGE_SOFTNESS = 2.0; if (colorRadius > metrics.wheel_radius - EDGE_SOFTNESS) { pixel[3] = static_cast<LXtImageByte>( (metrics.wheel_radius - colorRadius) / EDGE_SOFTNESS * 255.0f); } else { pixel[3] = 255; } } else { pixel[0] = pixel[1] = pixel[2] = 128; pixel[3] = 0; } pixel += 4; } } else { // Draw the square, variable hue format, varying // the hue and the saturation or value. if (yAxis == 1) { _S = static_cast<float>(y) / metrics.slice_height; _V = vec[2]; } else { // yAxis == 2 _S = vec[1]; _V = static_cast<float>(y) / metrics.slice_height; } for (unsigned x = 0; x < width; ++x) { _H = (static_cast<float>(x) / metrics.slice_width) * static_cast<float>(TWO_PI); HSV2RGB (hsv, rgb); pixel[0] = static_cast<LXtImageByte>(_R * 255.0); pixel[1] = static_cast<LXtImageByte>(_G * 255.0); pixel[2] = static_cast<LXtImageByte>(_B * 255.0); pixel[3] = 255; pixel += 4; } } } else { // xAxis == 1 // Draw the square, fixed hue format, varying both // the saturation and value. _H = vec[0]; _S = static_cast<float>(y) / metrics.slice_height; for (unsigned x = 0; x < width; ++x) { _V = static_cast<float>(x) / metrics.slice_width; HSV2RGB (hsv, rgb); pixel[0] = static_cast<LXtImageByte>(_R * 255.0); pixel[1] = static_cast<LXtImageByte>(_G * 255.0); pixel[2] = static_cast<LXtImageByte>(_B * 255.0); pixel[3] = 255; pixel += 4; } } result = writeImage.SetLine (y, LXiIMP_RGBA32, lineBuffer); } delete [] lineBuffer; } return result; } class RGBColor { public: LXtFVector vec; }; class Point2D { public: LXtUVector2 vec; }; LxResult CHSVColorModel::colm_DrawSliceMarker ( ILxUnknownID image, unsigned xAxis, unsigned yAxis, const float *downVec, const float *hsv) { CLxUser_ImageService imageSvc; LxResult result; unsigned rule = Rule (); string msgTxt("DrawSliceMarker Rule: "); msgTxt += IntegerToString (rule); m_log.Info (msgTxt.c_str ()); if ((xAxis == 0) && HueAsWheel ()) { CLxUser_Image readImage; readImage.set (image); unsigned width, height; readImage.Size (&width, &height); Metrics metrics; ResizeWheelAndRuleSwatches (width, height, metrics); HSVColor baseColor; LXx_VCPY (baseColor.vec, downVec); vector<HSVColor> swatchColors; unsigned baseColorIndex; BuildSwatches (baseColor, swatchColors, baseColorIndex); /* * Convert HSV color array to RGB. */ vector<RGBColor> rgbSwatchColors; unsigned swatchCount = static_cast<unsigned>(swatchColors.size ()); for (unsigned swatchIndex = 0; swatchIndex < swatchCount; ++swatchIndex) { RGBColor rgbColor; HSV2RGB (swatchColors[swatchIndex].vec, rgbColor.vec); rgbSwatchColors.push_back (rgbColor); } /* * Calculate the marker points. */ vector<Point2D> markerPoints; unsigned testMarkerCount = static_cast<unsigned>(markerPoints.size ()); m_log.Info (string (string("DrawSliceMarker: testMarkerCount ") + IntegerToString (testMarkerCount)).c_str ()); int rule = Rule (); if ((rule != HSV_RULE_TINTS) && (rule != HSV_RULE_SHADES)) { unsigned markerCount = static_cast<unsigned>(swatchColors.size ()); m_log.Info (string (string("DrawSliceMarker: markerCount ") + IntegerToString (markerCount)).c_str ()); for (unsigned markerIndex = 0; markerIndex < markerCount; ++markerIndex) { unsigned markerX, markerY; colm_ToSlicePos ( 0, yAxis, static_cast<unsigned>(metrics.slice_width), static_cast<unsigned>(metrics.slice_height), swatchColors[markerIndex].vec, &markerX, &markerY); Point2D markerPoint; markerPoint.vec[0] = markerX; markerPoint.vec[1] = markerY; testMarkerCount = static_cast<unsigned>(markerPoints.size ()); m_log.Info (string (string("DrawSliceMarker: testMarkerCount' ") + IntegerToString (testMarkerCount)).c_str ()); markerPoints.push_back (markerPoint); testMarkerCount = static_cast<unsigned>(markerPoints.size ()); m_log.Info (string (string("DrawSliceMarker: testMarkerCount'' ") + IntegerToString (testMarkerCount)).c_str ()); } } else { // tints or shades unsigned markerX, markerY; colm_ToSlicePos (0, yAxis, static_cast<unsigned>(metrics.slice_width), static_cast<unsigned>(metrics.slice_height), baseColor.vec, &markerX, &markerY); Point2D markerPoint; markerPoint.vec[0] = markerX; markerPoint.vec[1] = markerY; markerPoints.push_back (markerPoint); /* * Hue is constant. Saturation or Value is constant * based on the major axis for the rule. */ HSVColor hsvColor; LXx_VCPY (hsvColor.vec, baseColor.vec); int majorAxis = rule == HSV_RULE_TINTS ? 1 : 2; unsigned levels = Levels (); for (unsigned levelIndex = 0; levelIndex < levels; ++levelIndex) { hsvColor.vec[majorAxis] = static_cast<float>(levelIndex) / (levels - 1); if ((yAxis == majorAxis) && ((levelIndex == 0) || (levelIndex == levels - 1))) { colm_ToSlicePos ( 0, yAxis, static_cast<unsigned>(metrics.slice_width), static_cast<unsigned>(metrics.slice_height), hsvColor.vec, &markerX, &markerY); markerPoint.vec[0] = markerX; markerPoint.vec[1] = markerY; markerPoints.push_back (markerPoint); } } } if (rule != HSV_RULE_SOLO) { CLxUser_Image readImage; readImage.set (image); /* * Draw lines from the wheel center to each marker. */ unsigned markerCount = static_cast<unsigned>(markerPoints.size ()); for (unsigned markerIndex = 0; markerIndex < markerCount; ++markerIndex) { LXtFVector2 p0 = { metrics.wheel_centerX, metrics.wheel_centerY }; Point2D markerPoint = markerPoints[markerIndex]; LXtFVector2 p1 = { static_cast<float>(markerPoint.vec[0]), static_cast<float>(markerPoint.vec[1]) }; /* * Reduce the line length by 10 pixels. */ p1[0] -= p0[0]; p1[1] -= p0[1]; float len = sqrtf (p1[0] * p1[0] + p1[1] * p1[1]); if (len > 0.0001f) { float newLen = len - 10.0f; newLen = LXxMAX (newLen, 0.0f); float scale = newLen / len; p1[0] *= scale; p1[1] *= scale; p1[0] += p0[0]; p1[1] += p0[1]; } /* * Draw the line in black. * [TODO] Flip to white for a dark wheel. */ float rgbBlack[4] = { 0, 0, 0 }; imageSvc.DrawLine (readImage, p0, p1, rgbBlack); } /* * Draw the swatches. */ CLxUser_ImageWrite writeImage; writeImage.set (image); LXtImageByte *lineBuffer; lineBuffer = new LXtImageByte [ static_cast<unsigned>(metrics.slice_width) * 4]; /* * For a tall aspect ratio, draw the swatches underneath the wheel. */ if (metrics.wheel_aspect == WHEEL_ASPECT_VERTICAL) { for (unsigned y2 = static_cast<unsigned>(metrics.wheel_back_height); y2 < static_cast<unsigned>(metrics.slice_height); ++y2) { LXtImageByte *pixel = lineBuffer; unsigned swatchCount = static_cast<unsigned>( rgbSwatchColors.size ()); float swatchPos = 0; for (unsigned hSwatchIndex = 0; hSwatchIndex < swatchCount; ++hSwatchIndex) { RGBColor rgbColor; LXx_VCPY (rgbColor.vec, rgbSwatchColors[hSwatchIndex].vec); pixel = lineBuffer; unsigned swatchLeft = static_cast<unsigned>(swatchPos); pixel += swatchLeft * 4; unsigned swatchRight = static_cast<unsigned>( swatchPos + metrics.swatch_width + 0.5f); swatchRight = LXxMIN ( swatchRight, static_cast<unsigned>(metrics.wheel_back_width)); for (unsigned x = static_cast<unsigned>(swatchPos); x < swatchRight; ++x) { pixel[0] = static_cast<LXtImageByte>(rgbColor.vec[0] * 255.0); pixel[1] = static_cast<LXtImageByte>(rgbColor.vec[1] * 255.0); pixel[2] = static_cast<LXtImageByte>(rgbColor.vec[2] * 255.0); pixel[3] = 255; pixel += 4; } swatchPos += metrics.swatch_width; } result = writeImage.SetLine (y2, LXiIMP_RGBA32, lineBuffer); } } else { /* * For wide aspect ratio, draw the swatches * to the right side of the wheel. */ CLxLoc_ImageSegment imageSeg; imageSeg.set (image); RGBColor rgbColor; int vSwatchIndex = -1; unsigned wheelBackWidth = static_cast<unsigned>(metrics.wheel_back_width); for (unsigned y = 0; y < metrics.wheel_back_height; ++y) { LXtImageByte *pixel = lineBuffer; unsigned newSwatchIndex = static_cast<unsigned>( static_cast<float>(y) / metrics.swatch_height); newSwatchIndex = LXxMIN ( newSwatchIndex, static_cast<unsigned>(rgbSwatchColors.size () - 1)); if (newSwatchIndex != vSwatchIndex) { vSwatchIndex = newSwatchIndex; LXx_VCPY (rgbColor.vec, rgbSwatchColors[vSwatchIndex].vec); } for (unsigned x = wheelBackWidth; x < metrics.slice_width; ++x) { pixel[0] = static_cast<LXtImageByte>(rgbColor.vec[0] * 255.0); pixel[1] = static_cast<LXtImageByte>(rgbColor.vec[1] * 255.0); pixel[2] = static_cast<LXtImageByte>(rgbColor.vec[2] * 255.0); pixel[3] = 255; pixel += 4; } result = imageSeg.SetSegment ( y, wheelBackWidth, static_cast<unsigned>(metrics.slice_width), LXiIMP_RGBA32, lineBuffer); } } delete [] lineBuffer; } unsigned primarySrcWidth, primarySrcHeight; primary_marker.Size (&primarySrcWidth, &primarySrcHeight); unsigned secondarySrcWidth, secondarySrcHeight; secondary_marker.Size (&secondarySrcWidth, &secondarySrcHeight); CLxUser_Image readDstImage; readDstImage.set (image); unsigned markerCount = static_cast<unsigned>(markerPoints.size ()); m_log.Info (string (string("DrawSliceMarker: markerCount' ") + IntegerToString (markerCount)).c_str ()); for (unsigned markerIndex = 0; markerIndex < markerCount; ++markerIndex) { Point2D markerPoint = markerPoints[markerIndex]; LXtFVector2 point = { static_cast<float>(markerPoint.vec[0]), static_cast<float>(markerPoint.vec[1]) }; if (markerIndex == baseColorIndex) { point[0] -= static_cast<float>(primarySrcWidth) * 0.5f; point[1] -= static_cast<float>(primarySrcHeight) * 0.5f; result = imageSvc.Composite ( readDstImage, primary_marker, point); } else { point[0] -= static_cast<float>(secondarySrcWidth) * 0.5f; point[1] -= static_cast<float>(secondarySrcHeight) * 0.5f; result = imageSvc.Composite ( readDstImage, secondary_marker, point); } } } else { result = LXe_NOTIMPL; } return result; } LxResult CHSVColorModel::colm_CanSliceBeReused ( unsigned xAxis, unsigned yAxis, const float *oldVec, const float *newVec) { unsigned zAxis; if (xAxis == 0) { if (yAxis == 1) { zAxis = 2; } else { zAxis = 1; } } else if (xAxis == 1) { zAxis = 0; } return (oldVec[zAxis] == newVec[zAxis]) ? LXe_TRUE : LXe_FALSE; } /* * Calculate imgX and imgY in [0, imgW], [0, imgH], from hsv color * components on the plane specified by xAxis, yAxis. */ LxResult CHSVColorModel::colm_ToSlicePos ( unsigned xAxis, unsigned yAxis, unsigned imgW, unsigned imgH, const float *hsv, unsigned *imgX, unsigned *imgY) { float x, y; if (xAxis == 0) { if (HueAsWheel ()) { float angle = _H; if (Wheel () == HSV_WHEEL_RYB) { /* * RYB wheel. */ angle = HueRYBtoRGB (angle); } /* * Position red (0) at 3 o'clock. */ angle = TWO_PI - angle - PI; if (angle < 0) { angle += TWO_PI; } if (yAxis == 1) { x = cos (angle) * _S; y = sin (angle) * _S; } else { // yAxis == 2 (value) x = cos (angle) * _V; y = sin (angle) * _V; } x = -x * 0.5f + 0.5f; y = -y * 0.5f + 0.5f; } else { x = _H / static_cast<float>(TWO_PI); if (yAxis == 1) { y = _S; } else { // yAxis == 2 (value) y = _V; } } } else { // xAxis == 1 x = _V; y = _S; } /* * For now, use clamping, but this should really clip to the line * segment formed from the center point to the nearest edge point. */ x = LXxCLAMP (x, 0, 1); y = LXxCLAMP (y, 0, 1); if ((xAxis == 0) && (HueAsWheel ())) { Metrics metrics; ResizeWheelAndRuleSwatches (imgW, imgH, metrics); /* * Scale and translate according to the aspect ratio and swatches. */ float wheelDiameter = metrics.wheel_radius * 2; x *= wheelDiameter / metrics.slice_width; y *= wheelDiameter / metrics.slice_height; x += (metrics.wheel_back_width - wheelDiameter) * 0.5f / metrics.slice_width; y += (metrics.wheel_back_height - wheelDiameter) * 0.5f / metrics.slice_height; } *imgX = static_cast<unsigned>(x * imgW); *imgY = static_cast<unsigned>(y * imgH); return LXe_OK; } /* * Calculate color model components hsv using imgX and imgY in [0, 1], * on the plane specified by xAxis, yAxis. * * NOTE: The other axis (the one that is neither x nor y) component value * should already be set by the last bar selection or the initial * color load. */ LxResult CHSVColorModel::colm_FromSlicePos ( unsigned xAxis, unsigned yAxis, unsigned imgW, unsigned imgH, unsigned imgX, unsigned imgY, float *downVec, float *hsv) { float x = static_cast<float>(imgX); float y = static_cast<float>(imgY); if (xAxis == 0) { if (HueAsWheel ()) { Metrics metrics; ResizeWheelAndRuleSwatches (imgW, imgH, metrics); /* * Check if tracking in the swatches. */ if (!TrackSwatch (metrics, xAxis, yAxis, imgW, imgH, imgX, imgY, downVec, hsv)) { /* * Translate back to origin. */ float xt = x - metrics.wheel_centerX; float yt = y - metrics.wheel_centerY; bool inside; float colorRadius = sqrtf (xt * xt + yt * yt) / metrics.wheel_radius; /* * Convert x, y to an angle. */ float angle = 0; if (yt != 0) { angle = atan2 (yt, xt) + static_cast<float>(PI); } else if (xt > 0) { angle = static_cast<float>(PI); } /* * Position red (0) at 3 o'clock. */ angle = TWO_PI - angle - PI; if (angle < 0) { angle += TWO_PI; } if (Wheel () == HSV_WHEEL_RYB) { /* * RYB wheel. */ angle = HueRGBtoRYB (angle); } _H = static_cast<float>(angle); inside = colorRadius <= 1.0f; if (inside) { /* * Vary the saturation or the value, * depending on the active center axis. */ if (yAxis == 1) { _S = colorRadius; } else { _V = colorRadius; } } else { if (yAxis == 1) { _S = 1.0f; } else { _V = 1.0f; } } /* * Tracking the wheel, so update base color. */ LXx_VCPY (downVec, hsv); } } else { _H = (x / imgW) * static_cast<float>(TWO_PI); if (yAxis == 1) { _S = y / imgH; } else { // yAxis == 2 _V = y / imgH; } } } else { // xAxis == 1 _V = x / imgW; _S = y / imgH; } return LXe_OK; } /* * Return a clean vector so the color picker can drawn the horizontal * strip properly. For hue, this is 0, 1, 1, for saturation we set the * value to 1 but leave the rest alone, and for value we set the hue to zero. */ LxResult CHSVColorModel::colm_StripBaseVector ( unsigned axis, int dynamic, float *hsv) { if( axis == 0 ) { // Hue if( !dynamic ) { _S = 1.0f; _V = 1.0f; } } else if (axis == 1) { // Saturation if (!dynamic) _V = 1.0; } else { // Value if( !dynamic ) _H = 0.0; } return LXe_OK; } bool CHSVColorModel::HueAxisOnStrip () { return QueryCommandInt (LXsCOMMAND_COLOR_MODEL_AXIS) == 0; } bool CHSVColorModel::HueAsWheel () { return persist->hue_as_wheel_value.Bool (0, PRESET_HSV_HUE_AS_WHEEL); } unsigned CHSVColorModel::Wheel () { return persist->wheel_value.Int (0, PRESET_HSV_WHEEL); } unsigned CHSVColorModel::Rule () { return persist->rule_value.Int (0, PRESET_HSV_RULE); } float CHSVColorModel::RuleAdjust () { float adjust = PresetRuleAdjust (); switch (Rule ()) { case HSV_RULE_COMPLEMENTARY: adjust = static_cast<float>( persist->rule_adjust_value_complementary.Float ( 0, adjust)); break; case HSV_RULE_ANALOGOUS: adjust = static_cast<float>( persist->rule_adjust_value_analogous.Float ( 0, adjust)); break; case HSV_RULE_TRIADIC: adjust = static_cast<float>( persist->rule_adjust_value_triadic.Float ( 0, adjust)); break; case HSV_RULE_TETRADIC: adjust = static_cast<float>( persist->rule_adjust_value_tetradic.Float ( 0, adjust)); break; case HSV_RULE_COMPOUND: adjust = static_cast<float>( persist->rule_adjust_value_compound.Float ( 0, adjust)); break; } return adjust; } float CHSVColorModel::PresetRuleAdjust () { double presetAdjust; switch (Rule ()) { case HSV_RULE_COMPLEMENTARY: presetAdjust = PRESET_HSV_RULE_ADJUST_COMPLEMENTARY; break; case HSV_RULE_ANALOGOUS: presetAdjust = PRESET_HSV_RULE_ADJUST_ANALOGOUS; break; case HSV_RULE_TRIADIC: presetAdjust = PRESET_HSV_RULE_ADJUST_TRIADIC; break; case HSV_RULE_TETRADIC: presetAdjust = PRESET_HSV_RULE_ADJUST_TETRADIC; break; case HSV_RULE_COMPOUND: presetAdjust = PRESET_HSV_RULE_ADJUST_COMPOUND; break; } return static_cast<float>(presetAdjust); } unsigned CHSVColorModel::Levels () { return persist->levels_value.Int (0, PRESET_HSV_LEVELS); } unsigned CHSVColorModel::SwatchCount () { unsigned swatchCount = 0; switch (Rule ()) { case HSV_RULE_SOLO: // Just the selected color. swatchCount = 1; break; case HSV_RULE_COMPLEMENTARY: // Selected color and its opposite. swatchCount = 2; break; case HSV_RULE_ANALOGOUS: // Adjacent colors. swatchCount = 3; break; case HSV_RULE_TRIADIC: // Three colors at 120 degree stops. swatchCount = 3; break; case HSV_RULE_TETRADIC: // Four colors at 45 degree stops. swatchCount = 4; break; case HSV_RULE_COMPOUND: // Five colors at 30 and 45 degree stops. swatchCount = 5; break; case HSV_RULE_TINTS: case HSV_RULE_SHADES: // Variations by tint or shade. swatchCount = Levels (); break; } return swatchCount; } void CHSVColorModel::BuildSwatches ( const HSVColor &baseColor, vector<HSVColor> &swatchColors, unsigned &baseColorIndex) { swatchColors.clear (); switch (Rule ()) { case HSV_RULE_SOLO: // Just the selected color. baseColorIndex = 0; swatchColors.push_back (baseColor); break; case HSV_RULE_COMPLEMENTARY: // Selected color and its opposite. BuildComplementarySwatches ( baseColor, swatchColors, baseColorIndex); break; case HSV_RULE_ANALOGOUS: // Adjacent colors. BuildAnalogousSwatches ( baseColor, swatchColors, baseColorIndex); break; case HSV_RULE_TRIADIC: // Three colors at 120 degree stops. BuildTriadicSwatches ( baseColor, swatchColors, baseColorIndex); break; case HSV_RULE_TETRADIC: // Four colors at 45 degree stops. BuildTetradicSwatches ( baseColor, swatchColors, baseColorIndex); break; case HSV_RULE_COMPOUND: // Five colors at 30 and 45 degree stops. BuildCompoundSwatches ( baseColor, swatchColors, baseColorIndex); break; case HSV_RULE_TINTS: // Variations by tint. BuildTintsSwatches ( baseColor, swatchColors, baseColorIndex); break; case HSV_RULE_SHADES: // Variations by shade. BuildShadesSwatches ( baseColor, swatchColors, baseColorIndex); break; } } /* * Selected color and its opposite. */ void CHSVColorModel::BuildComplementarySwatches ( const HSVColor &baseColor, vector<HSVColor> &swatchColors, unsigned &baseColorIndex) { HSVColor hsvColor; baseColorIndex = static_cast<unsigned>(swatchColors.size ()); swatchColors.push_back (baseColor); float angle = baseColor.vec[0]; if (Wheel () == HSV_WHEEL_RYB) { angle = HueRYBtoRGB (angle); } angle = fmod(angle + RuleAdjust (), TWO_PI); if (Wheel () == HSV_WHEEL_RYB) { angle = HueRGBtoRYB (angle); } hsvColor.vec[0] = angle; hsvColor.vec[1] = baseColor.vec[1]; hsvColor.vec[2] = baseColor.vec[2]; swatchColors.push_back (hsvColor); } /* * Adjacent colors. */ void CHSVColorModel::BuildAnalogousSwatches ( const HSVColor &baseColor, vector<HSVColor> &swatchColors, unsigned &baseColorIndex) { HSVColor hsvColor; float baseAngle = baseColor.vec[0]; if (Wheel () == HSV_WHEEL_RYB) { baseAngle = HueRYBtoRGB (baseAngle); } // -45 degrees float angle = fmod(baseAngle - RuleAdjust (), TWO_PI); if (angle < 0) { angle += TWO_PI; } if (Wheel () == HSV_WHEEL_RYB) { angle = HueRGBtoRYB (angle); } hsvColor.vec[0] = angle; hsvColor.vec[1] = baseColor.vec[1]; hsvColor.vec[2] = baseColor.vec[2]; swatchColors.push_back (hsvColor); // Selected color. baseColorIndex = static_cast<unsigned>(swatchColors.size ()); swatchColors.push_back (baseColor); // +45 degrees angle = fmod(baseAngle + RuleAdjust (), TWO_PI); if (Wheel () == HSV_WHEEL_RYB) { angle = HueRGBtoRYB (angle); } hsvColor.vec[0] = angle; swatchColors.push_back (hsvColor); } /* * Three colors at 120 degree stops. */ void CHSVColorModel::BuildTriadicSwatches ( const HSVColor &baseColor, vector<HSVColor> &swatchColors, unsigned &baseColorIndex) { HSVColor hsvColor; float baseAngle = baseColor.vec[0]; if (Wheel () == HSV_WHEEL_RYB) { baseAngle = HueRYBtoRGB (baseAngle); } // -120 degrees float angle = fmod(baseAngle - RuleAdjust (), TWO_PI); if (angle < 0) { angle += TWO_PI; } if (Wheel () == HSV_WHEEL_RYB) { angle = HueRGBtoRYB (angle); } hsvColor.vec[0] = angle; hsvColor.vec[1] = baseColor.vec[1]; hsvColor.vec[2] = baseColor.vec[2]; swatchColors.push_back (hsvColor); // Selected color. baseColorIndex = static_cast<unsigned>(swatchColors.size ()); swatchColors.push_back (baseColor); // +120 degrees angle = fmod(baseAngle + RuleAdjust (), TWO_PI); if (Wheel () == HSV_WHEEL_RYB) { angle = HueRGBtoRYB (angle); } hsvColor.vec[0] = angle; swatchColors.push_back (hsvColor); } /* * Four colors at 45 degree stops. */ void CHSVColorModel::BuildTetradicSwatches ( const HSVColor &baseColor, vector<HSVColor> &swatchColors, unsigned &baseColorIndex) { HSVColor hsvColor; float baseAngle = baseColor.vec[0]; if (Wheel () == HSV_WHEEL_RYB) { baseAngle = HueRYBtoRGB (baseAngle); } // -45 degrees float angle = fmod(baseAngle - RuleAdjust (), TWO_PI); if (angle < 0) { angle += TWO_PI; } if (Wheel () == HSV_WHEEL_RYB) { angle = HueRGBtoRYB (angle); } hsvColor.vec[0] = angle; hsvColor.vec[1] = baseColor.vec[1]; hsvColor.vec[2] = baseColor.vec[2]; swatchColors.push_back (hsvColor); // Selected color. baseColorIndex = static_cast<unsigned>(swatchColors.size ()); swatchColors.push_back (baseColor); // +180 degrees angle = fmod(baseAngle + PI, TWO_PI); if (Wheel () == HSV_WHEEL_RYB) { angle = HueRGBtoRYB (angle); } hsvColor.vec[0] = angle; swatchColors.push_back (hsvColor); // +135 degrees angle = fmod(baseAngle + PI - RuleAdjust (), TWO_PI); if (angle < 0) { angle += TWO_PI; } if (Wheel () == HSV_WHEEL_RYB) { angle = HueRGBtoRYB (angle); } hsvColor.vec[0] = angle; swatchColors.push_back (hsvColor); } /* * Five colors at 30 and 45 degree stops. */ void CHSVColorModel::BuildCompoundSwatches ( const HSVColor &baseColor, vector<HSVColor> &swatchColors, unsigned &baseColorIndex) { float adjust = RuleAdjust (); HSVColor hsvColor; float baseAngle = baseColor.vec[0]; if (Wheel () == HSV_WHEEL_RYB) { baseAngle = HueRYBtoRGB (baseAngle); } // - rule - half rule float angle = fmod(baseAngle - adjust - adjust * 0.5f, TWO_PI); if (angle < 0) { angle += TWO_PI; } if (Wheel () == HSV_WHEEL_RYB) { angle = HueRGBtoRYB (angle); } hsvColor.vec[0] = angle; hsvColor.vec[1] = baseColor.vec[1]; hsvColor.vec[2] = baseColor.vec[2]; swatchColors.push_back (hsvColor); // -rule angle = fmod(baseAngle - adjust, TWO_PI); if (angle < 0) { angle += TWO_PI; } if (Wheel () == HSV_WHEEL_RYB) { angle = HueRGBtoRYB (angle); } hsvColor.vec[0] = angle; swatchColors.push_back (hsvColor); // Selected color. baseColorIndex = static_cast<unsigned>(swatchColors.size ()); swatchColors.push_back (baseColor); // +rule angle = fmod(baseAngle + adjust, TWO_PI); if (Wheel () == HSV_WHEEL_RYB) { angle = HueRGBtoRYB (angle); } hsvColor.vec[0] = angle; swatchColors.push_back (hsvColor); // +rule + half rule angle = fmod(baseAngle + adjust + adjust * 0.5f, TWO_PI); if (Wheel () == HSV_WHEEL_RYB) { angle = HueRGBtoRYB (angle); } hsvColor.vec[0] = angle; swatchColors.push_back (hsvColor); } /* * Variations by tint. */ void CHSVColorModel::BuildTintsSwatches ( const HSVColor &baseColor, vector<HSVColor> &swatchColors, unsigned &baseColorIndex) { HSVColor hsvColor; baseColorIndex = 0; // Hue and value are constant. hsvColor.vec[0] = baseColor.vec[0]; hsvColor.vec[2] = baseColor.vec[2]; unsigned levels = Levels (); for (unsigned levelIndex = 0; levelIndex < levels; ++levelIndex) { hsvColor.vec[1] = static_cast<float>(levelIndex) / (levels - 1); swatchColors.push_back (hsvColor); } } /* * Variations by shade. */ void CHSVColorModel::BuildShadesSwatches ( const HSVColor &baseColor, vector<HSVColor> &swatchColors, unsigned &baseColorIndex) { HSVColor hsvColor; baseColorIndex = 0; // Hue and saturation are constant. hsvColor.vec[0] = baseColor.vec[0]; hsvColor.vec[1] = baseColor.vec[1]; unsigned levels = Levels (); for (unsigned levelIndex = 0; levelIndex < levels; ++levelIndex) { hsvColor.vec[2] = static_cast<float>(levelIndex) / (levels - 1); swatchColors.push_back (hsvColor); } }
This code block implements the functions of the CHSVColorModelThreadRangeWorker class
CHSVColorModelThreadRangeWorker::~CHSVColorModelThreadRangeWorker () { } typedef struct st_HSVColorModelDrawSlice_env { CLxUser_ImageWrite *writeImage; float halfWidth; float halfHeight; Metrics *metrics; int yAxis; const float *vec; unsigned wheel; } HSVColorModelDrawSlice_env; LxResult CHSVColorModelThreadRangeWorker::rngw_Execute ( int index, void *sharedData) { int y = index; HSVColorModelDrawSlice_env *env; LxResult result = LXe_OK; env = reinterpret_cast<HSVColorModelDrawSlice_env*>(sharedData); LXtImageByte *lineBuffer = new LXtImageByte [static_cast<unsigned>(env->metrics->slice_width) * 4]; LXtImageByte *pixel = lineBuffer; #pragma ivdep for (unsigned x = 0; x < env->metrics->slice_width; ++x) { float xt = static_cast<float>(x) - env->halfWidth; float yt = static_cast<float>(y) - env->halfHeight; bool inside; float hsv[3]; float rgb[3]; // [TODO] Test boundary before radius. float colorRadius = sqrtf (xt * xt + yt * yt); inside = colorRadius <= env->metrics->wheel_radius; if (inside) { float angle = 0; if (yt != 0) { angle = atan2 (yt, xt) + static_cast<float>(PI); } else if (xt > 0) { angle = static_cast<float>(PI); } /* * Position red (0) at 3 o'clock. */ angle = TWO_PI - angle - PI; if (angle < 0) { angle += TWO_PI; } if (env->wheel == HSV_WHEEL_RYB) { /* * RYB wheel. */ angle = HueRGBtoRYB (angle); } hsv[0] = static_cast<float>(angle); /* * Vary the saturation or the value, * depending on the active center axis. */ if (env->yAxis == 1) { hsv[1] = static_cast<float>(colorRadius / env->metrics->wheel_radius); hsv[2] = env->vec[2]; } else { hsv[1] = env->vec[1]; hsv[2] = static_cast<float>(colorRadius / env->metrics->wheel_radius); } HSV2RGB (hsv, rgb); pixel[0] = static_cast<LXtImageByte>(rgb[0] * 255.0); pixel[1] = static_cast<LXtImageByte>(rgb[1] * 255.0); pixel[2] = static_cast<LXtImageByte>(rgb[2] * 255.0); /* * Anti-aliased alpha for the edge. */ const float EDGE_SOFTNESS = 2.0; if (colorRadius > env->metrics->wheel_radius - EDGE_SOFTNESS) { pixel[3] = static_cast<LXtImageByte>( (env->metrics->wheel_radius - colorRadius) / EDGE_SOFTNESS * 255.0f); } else { pixel[3] = 255; } } else { pixel[0] = pixel[1] = pixel[2] = 128; pixel[3] = 0; } pixel += 4; } result = env->writeImage->SetLine (y, LXiIMP_RGBA32, lineBuffer); delete [] lineBuffer; return result; }