Difference between revisions of "Modo C++ Tools"

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(Creating C++ Tools in Modo)
(Creating C++ Tools in Modo)
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== Creating C++ Tools in Modo ==
 
== Creating C++ Tools in Modo ==
  
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This will be a page dedicated on how to create C++ tools using the Modo SDK.
 
This will be a page dedicated on how to create C++ tools using the Modo SDK.

Revision as of 15:26, 16 October 2019


Creating C++ Tools in Modo


This will be a page dedicated on how to create C++ tools using the Modo SDK.

In order to be able to use this section of the wiki it is recommended that you understand how to create plugins for Modo and have a good knowledge of C++.

There are many tutorials on C++ so I wont be coverering anything here unless it specifically covers Modo.

For a tutorial on building a plugin for Modo https://www.youtube.com/watch?v=XLyrFiyvNh8.

A SDK containing all the tools shown on this wiki.

Contents

  • Getting Started
    • Your First Tool In Modo
    • Additional Resources
  • Configs
    • Creating Configs
    • Advanced Configs
  • Inherited Classes
    • CLxImpl_Tool
    • CLxImpl_ToolModel
    • CLxDynamicAttributes
  • Tool Input
    • Mouse Interaction
    • Modifiers - Ctrl, Shift
  • Tool UI
    • Stroke Draw
    • Shape Draw
    • Handles
  • Packets
    • Tool Input
    • Ray-casting
    • Screen Event
    • Hit Event
    • Event Translation
    • Symmetry
    • Falloff
    • Snapping