Premult
Premult multiplies the input’s rgb channels by its alpha, premultiplying the input image.
This node has an equivalent node in Nuke.
Inputs and Controls
|
Connection Type |
Connection Name |
Function |
|
Input |
src |
The unpremultiplied image sequence you want to premultiply. |
|
Control (UI) |
Knob (Scripting) |
Default Value |
Function |
|
Type name |
TypeName |
Premult |
The node type. |
| Enabled | Enabled | ticked | If unchecked, this node will be omitted from the compiled image processing graph. Any incoming connections will be forwarded to the first output port, if any. |
| Label | Label | N/A | An optional label to display on the node. |