What's New in Nuke Stage 1.1

Note:  See the navigation bar on the left for links to specific release notes by version.

Gaussian Splat support

Nuke Stage can now load and render Gaussian Splats. Supported file types are .ply and .splat files. .usd files can also be loaded when created and exported from Nuke 17.

Note that this initial iteration of the feature may have some performance limitations. Particularly, outer cameras of any resolution will likely cause performance problems when rendering Gaussian Splats.

Note:  See USD Export from Nuke.

Feed Mapping panel

The Feed Mapping panel is a canvas-style view that enables you to place images across your displays in 2D space. It makes it easy to apply a single image smoothly over multiple displays, or split things up so each display shows a different texture. You can use textures from output nodes and map them to displays either as a group or individually, depending on what you need.

Note:  See Feed Mapping.

Gallery panel

The content gallery is a new panel that allows you better manage your assets for a project. The Gallery includes two types of libraries for asset management:

A filesystem browser which will allow you to browse folders from within a defined root folder.

A Bin which allows content to be dropped into one centralized place from different file locations.

Note:  See Gallery.

Stype support

We’ve added support for Stype camera tracking, giving you access to both camera position and detailed lens data. This includes focus distance and focal length, which can be driven live and applied to your renders through the depth of field node for more accurate results. Lens distortion data is also pulled directly from the Stype input.

Note:  See Configuring Cameras and Camera Tracking.